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NPC Generator

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Advanced [show]


Malquis Siannodel, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a blue vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her blue boots flare out at the collars. She keeps her brown hair in a flapper bob. She has a dull look in her hazel eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born blind and as such lacked many opportunities for work. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A strong sense of loyalty to Half-Elven people; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Athletic, Philantrophist. Flaws: Disease, Racist. Bonds: Adventurer. Occupation: Sage

Voice: Sensual and smooth

Attributes [hide]

Malquis Siannodel, Female Elf Aristocrat 10
Medium (5'2") Elf, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 73 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)17 (+3) 16 (+3)12 (+1)
Skills Acrobatics +7, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Undercommon, Auran, Aquan
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +7

Possessions: 1800 gp. Red-brown spinel (70 gp). Azurite (5 gp). Deep blue spinel (1100 gp). Golden yellow topaz (1100 gp). Eye agate (5 gp). Malachite (5 gp).


Social Check DCs


Efferil Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. He has a moderate pudge and is not very fit. His silver hair is cut short with large spiked bangs in the front. He has gleaming, smiling blue eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a ruthless business man, a trait he acquired from his father.

History: He was always a brilliant, if unscrupulous mind. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world

Ideals: Gifted, Entrepeneur, Logical. Flaws: Insane, Impulsive. Occupation: Tailor

Voice: American accent

Attributes [hide]

Efferil Ariessus, Male Elf Monk 6
Medium (5'1") Elf, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 12 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 4 (-3)16 (+3) 7 (-2)15 (+2)
Skills Animal Handling +1, Investigation +6
Senses Passive Perception 8
Languages Common, Elven, Sylvan, Celestial, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Thervan Raethran, Male Elf [Permalink]

Personal [hide]

Description: A 5'0" southern man, he wears an entirely blue suit with tan socks and a vest with buckled shoes. He has shaved his head bald. His violet eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Thervan enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: An old rival family wants him found; and to unite with his brother

Ideals: Joker. Flaws: Hedonist. Bonds: Nature, Adventurer, Family. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Thervan Raethran, Male Elf Cleric 1
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 160 gp.


Social Check DCs


Flame In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her beige fur has been sun bleached extensively. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is very quiet and rarely speaks above a whisper. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born to a criminal king-pin and mafia family She found a children's book about a Tabaxi Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Some 7 years later her spouse died after the birth of her son. Heartbroken, Flame never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: A rival would like her out of the picture.

Flaws: Insomniac, Shy. Bonds: Rich, In love, Criminal record, Adventurer. Occupation: Shoemaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Flame In the Wind, Female Tabaxi Expert 1
Medium (5'6") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)13 (+1) 5 (-3)13 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 7
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs

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