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NPC Generator

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Advanced [show]


Cask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears baggy pastel pantaloons and a blue scarf. His fur is beige and very short. He wears a mask on his face.

Personality: A skeptical and narcissistic man, Cask's first love is himself. His second love is also himself. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the west, but his parents moved at a very young age to the south. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.

Motivation: He feels threatened by others; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Rich, Immigrant. Occupation: Shipwright

Voice: Middle-eastern accent

Attributes [hide]

Cask In the Wind, Male Tabaxi Rogue 14
Medium (6'7") Tabaxi, Lawful Neutral (CR 14)
Armor Class 9
Hit Points 75 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)9 (-1) 8 (-1)12 (+1)
Skills Deception +6, Survival +4
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +2

Possessions: 6000 gp. Solid gold idol (500 gp). Old masterpiece painting (1200 gp). Jeweled gold crown (6000 gp). A necklace of small pink pearls (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold music box (3000 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item.


Social Check DCs


Zykroff Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is dressed in earthy colors with a black and green handkerchief worn on her left side. Her crest is cut close to her head. Her red eyes are slightly larger than normal.

Personality: She likes to make people angry or surprised. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born into a rich family. Zykroff abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is compelled to act according to her religious beliefs; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Adventurer, Religious. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Zykroff Daardendrian, Female Dragonborn Adept 1
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)9 (-1) 13 (+1)9 (-1) 13 (+1)16 (+3)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 1d4+5, Ranged +1 / 1d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp.


Social Check DCs


Blossom Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft yellow waves gently in the breeze. She keeps her chestnut hair in a flapper bob. She wears crescent spectacles with a black brim.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Energy wise she seems alert and responsive.

History: The child of southern immigrants she idolized her father. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Blossom's homeland. Blossom decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Blossom fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Professionalism, Fighting. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Butcher

Voice: German accent

Attributes [hide]

Blossom Deephollow, Female Halfling Cleric 2
Small (2'8") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)12 (+1) 11 (+0)9 (-1)
Skills Acrobatics +5, Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 280 gp. 1 Average lock.


Social Check DCs


Drifting Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He carries with him a set of lances, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His orange fur has been sun bleached extensively. His eyes are green and he is always smoking a pipe.

Personality: He can speak with the recently deceased. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the west, but his parents moved at a very young age to the north. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting, Gifted. Bonds: Immigrant, Rich. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Drifting Buttons, Male Tabaxi Warrior 10
Medium (6'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 84 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)16 (+3) 18 (+4)8 (-1)
Skills Investigation +7, Survival +8
Senses Passive Perception 14
Languages Common, Aquan, Ignan, Orc
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4

Possessions: 2200 gp. 1 Minor magic item.


Social Check DCs

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