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NPC Generator

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Advanced [show]


Ernest Gladstone, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears light armors faded through time and improper care. He has moderate length golden hair. He has hazel eyes and a grey hat with a white feather.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Ernest hails from a village terrorized by goblins. In his 15th year, his parents were killed by a goblins raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Impeccable. Flaws: Hedonist. Bonds: Enemies. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Ernest Gladstone, Male Human Commoner 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills History +4, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Euron Cacophony, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears very tight pants and wife beaters, though occasionally he sports a green coat. He has silver hair. His silver eyes have a joyful gleam in them most of the time.

Personality: He is very quiet and rarely speaks above a whisper. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Euron took refuge in the old dungeon and found the beat up glaive and armor he uses now. He now travels the world, in search of power and loot.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Shy. Bonds: Nature, Adventurer, Enemies. Occupation: Interpreter

Voice: Indian accent

Attributes [hide]

Euron Cacophony, Male Tiefling Monk 5
Medium (5'4") Tiefling, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)14 (+2) 11 (+0)16 (+3)
Skills Acrobatics +3, History +5
Senses Passive Perception 10
Languages Common, Draconic, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5

Possessions: 800 gp. Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp).


Social Check DCs


Barbena Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a custom-built plate barding that's adorned with brown lining and desert motifs. She wears her auburn hair up. Her violet unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born to a pair of adventurers, Barbena grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She inherited the family business which she has now maintained for 14 years.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Adventurer, Job. Occupation: Crown-heir

Voice: Pronounces difficult words wrong

Attributes [hide]

Barbena Stoutale, Female Dwarf Expert 9
Medium (4'0") Dwarf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 43 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)8 (-1) 12 (+1)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 1300 gp. Moss agate (11 gp). Red spinel (100 gp). Onyx (60 gp).


Social Check DCs


Henry Hayley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears a tight fitting grey shirt and pants. He has a small bristly mustache and wavy brown hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He misses his home and complains about the freezing weather, even in summer.

History: The child of northern immigrants he idolized his father. Over the years he perfected his riding and shooting skills. He now travels the world, in search of power and loot.

Motivation: His spouse's relatives view him with great suspicion; and he desires power and/or immortality

Flaws: Disease. Bonds: Immigrant, Nature, Adventurer, Family. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Henry Hayley, Male Human Aristocrat 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)11 (+0) 15 (+2)8 (-1)
Skills Athletics +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: Freshwater pearl (11 gp). 1 Masterwork Common Melee.


Social Check DCs

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