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Advanced [show]


Elegant On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin pastel vertical stripes and tan pants. She is physically well-built. She wears her beige fur down. Her face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Elegant hails from a village terrorized by brigands. When Elegant reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's since become an addict/alcoholic.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Flaws: Addict. Bonds: Religious, Enemies, Military. Occupation: Mason

Voice: Aggressive tone

Attributes [hide]

Elegant On the Water, Female Tabaxi Fighter 1
Medium (6'5") Tabaxi, Neutral Good (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Burto Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is knotted and matted. His eyes, though not visible through his cowl, are brown.

Personality: He is fixated on the number 2. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is frequently practicing swordplay.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is searching for what he claims is his rightful reward.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Insane. Bonds: Poor, Military, Religious, Mentor. Occupation: Actor

Voice: Booming voice

Attributes [hide]

Burto Smoothhands, Male Halfling Warlock 15
Small (3'4") Halfling, Chaotic Good (CR 15)
Armor Class 11
Hit Points 120 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Deception +7, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 1000 gp. Jeweled electrum ring (8000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Gold dragon comb with red garnet eye (1500 gp). A necklace of small pink pearls (4000 gp). Jeweled electrum ring (8000 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Solid gold idol (1200 gp).


Social Check DCs


Cloak In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is generally shirtless and showing off his tattooed chest. His whole body is exceptionally muscular. His fur is greying and his face has many wrinkles. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cloak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with lycanthropy at a very young age, Cloak has worked very hard to control his curse. He was granted necromantic powers by his dying brother.

Motivation: To get a good night's sleep; and he desires power and/or immortality

Ideals: Extrovert, Gifted. Flaws: Disease, Insomniac. Bonds: Immigrant, Adventurer. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Cloak In the Morning, Male Tabaxi Aristocrat 17
Medium (6'6") Tabaxi, Neutral Good (CR 17)
Armor Class 10
Hit Points 83 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)14 (+2) 16 (+3)18 (+4)
Skills Animal Handling +9, Survival +9
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1

Possessions: 7000 gp. Chrysoberyl (110 gp). Black star sapphire (1400 gp). Onyx (60 gp). Malachite (15 gp). Red-brown spinel (110 gp). Black pearl (600 gp). Brown diamond (7000 gp). Malachite (15 gp). Jade (110 gp). Fiery yellow corundum (1400 gp).


Social Check DCs


Adrik Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on his belt. He has a silver handlebar mustache and slicked back silver hair. His eyes are hazel and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Adrik was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Marry his sister to traveling adventurers.

Flaws: Antagonistic, Forgetful. Bonds: Family, Adventurer. Occupation: Beggar

Voice: Uses sign language

Attributes [hide]

Adrik Ungart, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)17 (+3) 12 (+1)10 (+0)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Halfling, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 5000 cp.


Social Check DCs

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