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NPC Generator

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Advanced [show]


Nimble Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She usually wears her brown robe and has her scythe always slung over her shoulder. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a cross on it. She has dyed her greying yellow fur a little too much giving a sharp yellow color. This yellow eyed westerner is not easily forgotten.

Personality: Abrasive and pushy, she has a hard time making friends. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Nimble was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has built up a small fortune and can afford her own way.

Motivation: She desires power and/or immortality; and her relatives are trying to arrange a marriage

Flaws: Antagonistic, Impulsive. Bonds: Family, Rich, Adventurer. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Nimble Running, Female Tabaxi Ranger 10
Medium (6'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 82 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)17 (+3) 11 (+0)16 (+3)
Skills Performance +7
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Goblin
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1800 gp. Chrysoprase (70 gp). Chalcedony (70 gp).


Social Check DCs


Virra Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears tan cloth garments or leather armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'5" when asserting herself. She has a very tight haircut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a Barkeep, her father struggled to pay the bills. Her parents enrolled her in a Monk school at a young age so that she could practice her necromantic talents. She was granted necromantic powers by her dying brother.

Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally

Ideals: Extrovert, Gifted. Flaws: Insane, Antagonistic. Bonds: Poor. Occupation: Dyer

Voice: Indian accent

Attributes [hide]

Virra Quillsharpener, Female Gnome Monk 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)11 (+0) 10 (+0)10 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


River Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her yellow fur is still thick. Her hazel eyes are passionate and lively.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. River fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels kind of lost in life; and she's repulsed by the pc

Ideals: Fighting. Flaws: Emotional, Antagonistic, Depressed. Bonds: Rich. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

River Paws, Female Tabaxi Wizard 4
Medium (5'5") Tabaxi, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)9 (-1) 14 (+2)18 (+4)
Skills Deception +6, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Surina Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing colorful clothing, dressed as a Servant. Her white crest is heavily combed to the right. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Servant arts, while her mother instructed her in etiquette, music and courtly manner. Her father was a soldier and died while she was still young. Surina was left her father's suit of armor and trained in its use and care. Since then, she has sought to make the best of life.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she is greedy

Ideals: Optimist. Flaws: Shy. Bonds: Rich, Military, Enemies. Occupation: Servant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Surina Jharthraxyn, Female Dragonborn Cleric 5
Medium (6'4") Dragonborn, Neutral Good (CR 5)
Armor Class 7
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 11 (+0)17 (+3) 12 (+1)8 (-1)
Skills Persuasion +2, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Halfling
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 100 gp. Red garnet (150 gp). Star rose quartz (50 gp). Moss agate (14 gp). Moss agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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