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NPC Generator

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Advanced [show]


Caramip Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with broad hat. She carries with her a set of nunchakus, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her blonde hair is cut jaggedly and amateurishly. Her amber eyes peer out from beneath her broad tan hat.

Personality: Always inclined to offer people food she seems plenty friendly. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a slaver, Caramip was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Caramip grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Caramip. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Caramip fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Fighting, Philantrophist, Gifted. Bonds: Mentor, Criminal record. Occupation: Sculptor

Voice: Speaks in third person

Attributes [hide]

Caramip Nucklestamp, Female Gnome Warlock 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 19 (+4)12 (+1) 8 (-1)10 (+0)
Skills Insight +1, Investigation +3
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: Obsidian (4 gp).


Social Check DCs


Kelter Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a white costume with the symbols of luck on his torso. His moppish golden hair is in a traditional bowl cut. His brown eyes dart from person to person.

Personality: Prone to second guessing himself, he comes off as nervous. He plays an instrument quite well.

History: Sold as a small child to a wizard, Kelter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was granted divine powers by his dying brother.

Motivation: To find somewhere to settle down; and further expansion of business

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Poor, Mentor. Occupation: Scribe

Voice: German accent

Attributes [hide]

Kelter Littlefoot, Male Halfling Adept 4
Small (3'1") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)13 (+1) 13 (+1)15 (+2)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Cory Sharps, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears rags and sports a simple walking cane. He has a small bristly mustache and wavy silver hair. This violet eyed easterner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He doesn't get along with people that don't share his tastes; and meet up once more with his childhood friend

Ideals: Disciplined, Fighting, Impeccable. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Painter

Voice: Can't modulate volume

Attributes [hide]

Cory Sharps, Male Human Druid 2
Medium (5'10") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 150 gp. 1 Simple lock.


Social Check DCs


Broce Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a tan Stetson hat and tan clothes. His auburn hair is thinning but still full. He has a tattooed face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to make almost anything out of random pieces of junk.

History: He is a Deep Scion in disguise. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He's looking for his big break; and doesn't want to be a miner and was forced into it by his family

Ideals: Justice, Gifted. Bonds: Poor, Adventurer, Job, Family. Occupation: Miner

Voice: Pirate accent

Attributes [hide]

Broce Umbodoben, Male Gnome Commoner 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 8 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)9 (-1) 11 (+0)11 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp. Blue sapphire (1000 gp).


Social Check DCs

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