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NPC Generator

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Advanced [show]


Habor Debauchery, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. His blue hair is drawn into a tight pony tail with a cross scrunchie. He has a tattooed face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sold as a small child to a necromancer, Habor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his youth he was a Bowyer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Due to his spouse's obsession with being a Bowyer they were divorced and he won custody of their daughter. He worked as a Sage, and he later adopted a second daughter.

Motivation: To reunite with his absent father; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: PTSD. Bonds: Poor, Family, Mentor. Occupation: Sage

Voice: Speaks with squeezed throat

Attributes [hide]

Habor Debauchery, Male Tiefling Aristocrat 7
Medium (6'6") Tiefling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)15 (+2) 18 (+4)18 (+4)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 14
Languages Common, Ignan, Auran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4

Possessions: Peridot (20 gp). Moss agate (9 gp). Golden yellow topaz (1500 gp).


Social Check DCs


Caramip Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear flannel. Her chestnut hair is styled in orderly dreadlocks. Her otherwise smooth face is marked with small tiny scars.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Caramip enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: When she was but 4 years old her parents immigrated from the west. Her father was a soldier and died while she was still young. Caramip was left her father's suit of armor and trained in its use and care. She left for the west, certain she would find work there.

Motivation: To be a Bather again; and wants to open a new tavern

Flaws: Secretive, Hedonist. Bonds: Immigrant, Military, Job. Occupation: Seamstress

Voice: Sounds elderly

Attributes [hide]

Caramip Horcusporcus, Female Gnome Wizard 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)15 (+2) 12 (+1)10 (+0)
Skills Athletics +1, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Sumnes Goltorah, Female Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is dressed in earthy colors with a blue and grey handkerchief worn on her right side. Her hair is cut close to her head. She is baby faced.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She used her abilities to trick people and travel the world for free.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Justice, Entrepeneur. Bonds: Nature, Criminal record. Occupation: Barrister

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sumnes Goltorah, Female Elf Expert 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)16 (+3) 14 (+2)18 (+4)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Elven, Halfling, Druidic, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 11000 cp. Azurite (15 gp). Aquamarine (400 gp).


Social Check DCs


Maiathah Liadon, Female Elf [Permalink]

Personal [hide]

Description: She dresses in blue turtlenecks beneath a yellow coat with black slacks. Her hair is long and white with streaks of golden, and is pulled back with small blue clips. She has gleaming, smiling blue eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She pushes her goals aggressively. She is also a coward if confronted.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Balancing her hectic life and new Sculptor responsibilities is difficult; and she has a rivalry with the church that dominates her actions

Flaws: Fearful, Secretive. Bonds: Religious, Slave, Job. Occupation: Sculptor

Voice: Posh accent

Attributes [hide]

Maiathah Liadon, Female Elf Adept 5
Medium (5'3") Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)17 (+3) 4 (-3)12 (+1)
Skills Acrobatics +6, Persuasion +4
Senses Passive Perception 7
Languages Common, Elven, Celestial, Druidic, Aquan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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