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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Aline Cooper, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is greying and her face has many wrinkles. She has gleaming, smiling blue eyes.

Personality: She is happy with her job as a Herbalist. She turns her eye from what people do, preferring to live and let live. She is a very good compulsive liar and kleptomaniac.

History: She was born in a small desert village. Aline abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Herbalist responsibilities is difficult; and a need for knowledge about a nearby landmark

Bonds: Poor, Job, Criminal record, Nature, Adventurer. Occupation: Herbalist

Voice: Pronounces O like U

Attributes [hide]

Aline Cooper, Female Human Paladin 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 13 (+1)18 (+4)
Skills Performance +6, Religion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 150 gp. Blue quartz (5 gp).


Social Check DCs


Gale Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a pastel tunic with blue highlights, and long white pants that bunch up around his shoes. He has dyed his greying lavender fur a little too much giving a sharp lavender color. He has amber eyes and a pastel hat with a blue feather.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a small toy that he constantly fidgets with.

History: He is a Maurezhi in disguise. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he wants to meet his childhood hero

Ideals: Athletic, Impeccable. Flaws: Addict, Insane. Bonds: Adventurer, Criminal record. Occupation: Spice Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gale Wind, Male Tabaxi Aristocrat 1
Medium (5'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 30 pp.


Social Check DCs


Dazzazn Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'4" and is generally shirtless and showing off his tattooed chest. His right leg appears badly burned and disfigured. His silver crest, when down, is lengthy. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered writing. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To clean up the streets; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Antagonistic, Secretive. Bonds: Slave, Guardian. Occupation: Ploughman

Voice: Pirate accent

Attributes [hide]

Dazzazn Jharthraxyn, Male Dragonborn Barbarian 8
Medium (6'4") Dragonborn, True Neutral (CR 8)
Armor Class 12
Hit Points 73 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +4

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Duvamil Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many green ritualistic tattoos. She prefers to wear tan clothing when she does not wear armor. She wears her brown hair up in a very large beehive style do. Her eyes are a pleasant violet.

Personality: She is extraordinarily eccentric. She always tries to repair and not replace. It was this mentality that drove her into the Fletcher business.

History: She was born several months after her mother was called into army service. Duvamil was born on a far southern island where she grew up under the tutelage of her mother, an expert Fletcher. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Persistence. Flaws: Insane. Bonds: Military, Immigrant. Occupation: Fletcher

Voice: Irish accent

Attributes [hide]

Duvamil Wildwander, Female Gnome Commoner 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)13 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2

Possessions: 1900 sp. 1 Masterwork Common Melee.


Social Check DCs

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