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NPC Generator

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Advanced [show]


Baradad Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'2" western man, he wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His gold crest is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: A deeply religious man he believes everything happens for a reason. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Baradad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To protect his home; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Bonds: Religious, Poor, Criminal record, Guardian. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Baradad Chumbyxirinnish, Male Dragonborn Aristocrat 10
Medium (6'2") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 86 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills History +7, Performance +5
Senses Passive Perception 11
Languages Common, Druidic, Undercommon, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 17000 sp. Citrine (40 gp).


Social Check DCs


Windy Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized emerald on his right hand. His white fur is heavily combed to the right. He has hazel eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Windy was born the youngest of three triplets. His first spouse was a Priest, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Windy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and wants to raise his children well

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Rich, Family. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Windy Blossom, Male Tabaxi Druid 4
Medium (6'6") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)9 (-1) 14 (+2)11 (+0)
Skills Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Arannis Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: 5'5" and muscular, this eastern man wears dark leathers with embroidery. He keeps his white hair in a pixie cut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the east to a Jeweler, Arannis learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 7 years.

Motivation: To be a Mortician again.

Ideals: Athletic, Philantrophist, Gifted. Flaws: PTSD. Bonds: Job. Occupation: Jeweler

Voice: Raspy

Attributes [hide]

Arannis Caerdonel, Male Elf Commoner 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)10 (+0) 12 (+1)10 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Blue quartz (13 gp). White opal (900 gp). Hematite (13 gp).


Social Check DCs


Fargas Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a deerstalker hat to cover his moderate length white hair. His eyes are gray and catlike.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Halfling conditions. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Impulsive, Racist. Bonds: Poor, Religious. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Fargas Sunmeadow, Male Halfling Paladin 7
Small (3'2") Halfling, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 40 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)12 (+1) 9 (-1)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. Fiery yellow corundum (400 gp).


Social Check DCs

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