Valorean Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'6" and muscular, this southern man dresses like a well dressed Actor does. His red crest is knotted and matted. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Expand his business; and he loathes his own lifestyle
Ideals: Athletic. Flaws: Addict, Depressed, Antagonistic. Bonds: Job. Occupation: Actor
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 49 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 19 (+4) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +7
Possessions: 600 gp. Alexandrite (200 gp). Iolite (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vorka Charlton, Female Half-Orc [Permalink]
Personal [hide]
Description: This southern woman wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her clothes are grease stained in places. She wears her black hair up. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Gifted from a young age, Vorka studied abroad. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She ran away from her former home and has been making her living as a Weaver for the past few years.
Motivation: Expand her business; and she's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Weaver
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'8") Half-Orc, Neutral Evil (CR 10)
Armor Class 12
Hit Points 53 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 12 (+1) | 7 (-2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 1 |
Possessions: Carnelian (70 gp). Tourmaline (80 gp). Aquamarine (500 gp). Aquamarine (500 gp). Deep green spinel (80 gp). Obsidian (11 gp). Coral (80 gp). Chrysoprase (70 gp).
Xanaphia Dmitriyev, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears dark leathers with embroidery. Her golden hair is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Gifted from a young age, Xanaphia studied abroad. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She was granted martial powers by her dying sister.
Motivation: To unite with her sister; and she's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Miner
Voice: Relaxed voice
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 10 (+0) | 7 (-2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. Gold dragon comb with red garnet eye (300 gp). Silver chalice with lapis lazuli gems (40 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp).
Astar Mute, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears a weathered and beat up set of banded mail beneath an oversized black coat. He has wavy white hair. He has a tattooed face.
Personality: Astar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Artistic. Flaws: Disease. Bonds: Poor, Military. Occupation: Junk Dealer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!


