Kathra Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. She keeps her blonde hair in a pixie cut. She has several tiny topaz earrings on each ear.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She served in the navy to pay for her family's outstanding loans. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She now mingles about in high society.
Motivation: She wants nothing more than to rejoin the army; and she feels that her past leaves her morally obligated to help
Ideals: Passionate. Flaws: Antagonistic. Bonds: Rich, Military, Criminal record. Occupation: Bricklayer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Terran, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 100 sp.
Oriel Mystralath, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a violet costume with the symbols of her god on her torso. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her hazel eyes dart from person to person.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Oriel enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Detective arts, while her father instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She inherited the family business which she has now maintained for 10 years.
Motivation: Wants her loneliness to end; and balancing her hectic life and new detective responsibilities is difficult
Ideals: Passionate. Flaws: Hedonist. Bonds: Rich, Job, Has a crush. Occupation: Detective
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 15 (+2) | 7 (-2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 120 gp.
Flame Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears suspenders and pastel workpants. His shirt is tan, and he wears a heavy pastel leather apron most of the time. He wears his cinnamon fur down. His amber eyes are slightly larger than normal.
Personality: He is business-like. He takes instructions and follows them to the letter. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of northern immigrants he idolized his father. A freak accident while working with his Junk Dealer father left him crippled. He moves from town to town, unable to find a place to settle.
Motivation: To protect his home; and to clean up the streets
Ideals: Professionalism. Flaws: Disease. Bonds: Rich, Immigrant, Guardian. Occupation: Roofer
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 8 (-1) | 17 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnoll, Infernal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp.
Godfrey Tealeaf, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His black hair is drawn into a tight pony tail with a card scrunchie. His brown eyes are passionate and lively.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He receives visions of the future at random moments
History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His martial abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A strong sense of loyalty to Elven people; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Enemies, Poor. Occupation: Mason
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 9)
Armor Class 9
Hit Points 56 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 12 (+1) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Terran, Ignan, Halfling
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 15000 sp. Chrysoprase (70 gp). Amber (70 gp). Red spinel (70 gp). White opal (1200 gp). Hematite (15 gp). Hematite (15 gp). Hematite (15 gp). Violet garnet (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!


