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NPC Generator

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Advanced [show]


Bryseis Swift, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a long, green cloak. She carries a battered hand crossbow and tarnished crossbow as well. She has brown hair. She tend to wears goggles to shield her eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She cannot resist a sob story and will often dote over anyone who has one.

History: From birth she was tutored by a cruel and relentless mentor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants revenge against drow; and a need for knowledge about a nearby landmark

Ideals: Fighting, Optimist, Philantrophist. Bonds: Mentor, Adventurer, Enemies. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Bryseis Swift, Female Tiefling Wizard 4
Medium (5'11") Tiefling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)9 (-1) 7 (-2)10 (+0)
Skills Deception +2, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp. 1 Smokesticks. 3 Antitoxin. 1 Smokesticks. 1 Holy water.


Social Check DCs


Mary Hayhurst, Female Human [Permalink]

Personal [hide]

Description: She has a missing left arm. She is typically in her Crown-heir uniform. Her hair is golden and curly. Her fierce gray eyes like to dwell on things.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of southern immigrants she idolized her father. After coming to the age of reason, Mary took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has achieved small success as a Crown-heir.

Motivation: She has money and likes to spend it.

Ideals: Gifted. Bonds: Job, Rich, Immigrant. Occupation: Crown-heir

Voice: Hard of hearing, loud

Attributes [hide]

Mary Hayhurst, Female Human Commoner 1
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)16 (+3) 15 (+2)16 (+3)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Aquan, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Ethereal On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear brown pants and tee shirts. His red fur is lengthy and is close to two feet long. His hazel eyes dart from person to person to random spaces in the air.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Flaws: Lazy. Bonds: Adventurer, Religious, Enemies. Occupation: Miner

Voice: Draws out vowels

Attributes [hide]

Ethereal On the Water, Male Tabaxi Rogue 1
Medium (5'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)14 (+2) 12 (+1)16 (+3)
Skills Nature +4, Stealth +4
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. White pearl (130 gp). 1 Masterwork Common Melee.


Social Check DCs


Gale Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'4" has a big stupid grin on her face most of the time. She wears tight fighting clothing, which leaves very little to the imagination. Her fur is lavender and very short. She is baby faced.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born at the edge of vast plains. A few years later when the north was not economically sound they moved to her current location. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Philantrophist. Flaws: Sensitive. Bonds: Nature, Immigrant. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Gale Of World, Female Tabaxi Paladin 1
Medium (5'4") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 6 (-2)9 (-1) 9 (-1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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