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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Althaea Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears baggy tan pantaloons and a black scarf. Her silver hair is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student she started as a Painter, but she got bored and became a Guard. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Marry her sister to traveling adventurers.

Flaws: Insane, Mundane. Bonds: Job, Enemies, Family. Occupation: Guard

Voice: Dutch accent

Attributes [hide]

Althaea Yaeldrin, Female Elf Rogue 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 7
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 12 (+1)11 (+0) 7 (-2)13 (+1)
Skills Acrobatics -1, History +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +2

Possessions: 100 gp.


Social Check DCs


Percival Fidget, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the west was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Joker. Flaws: Impulsive. Bonds: Rich, Immigrant. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Percival Fidget, Male Human Aristocrat 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp.


Social Check DCs


Philomena Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman wears clothing that is held on in multiple layers but all of it is in poor condition. She keeps her blonde hair in a pixie cut. Her eyes are blue and she is always smoking a pipe.

Personality: Philomena is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an athlete and attended two major summer competitions. She never won. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and wants to work out more often

Ideals: Extrovert, Justice, Athletic. Flaws: Mundane. Bonds: Poor. Occupation: Doctor

Voice: Sounds elderly

Attributes [hide]

Philomena Stoutbridge, Female Halfling Wizard 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)9 (-1) 12 (+1)11 (+0)
Skills Medicine +4, Nature +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Banded agate (8 gp).


Social Check DCs


Bathin Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a black cloak and cross-gartered white stockings, and sports empty pouches on his belt. His black hair has been sun bleached extensively. His eyes, though not visible through his cowl, are white.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a slaver, Bathin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bathin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting. Flaws: Terse. Bonds: Nature, Mentor, Rich. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Bathin Bedlam, Male Tiefling Aristocrat 8
Medium (5'8") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)9 (-1) 13 (+1)20 (+5)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 11
Languages
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 2000 sp.


Social Check DCs

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