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Mara Firahel, Female Elf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a blue and black handkerchief worn on her right side. Her black hair is lengthy and is close to two feet long. Her fierce brown eyes like to dwell on things.

Personality: She is irascible and easily irritated. She always tries to repair and not replace. It was this mentality that drove her into the Architect business.

History: Gifted from a young age, Mara studied abroad. Her first spouse was a Spy, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: An old rival family wants her found; and revenge

Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Family, Enemies. Occupation: Architect

Voice: Low range voice

Attributes [hide]

Mara Firahel, Female Elf Adept 5
Medium (4'7") Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)18 (+4) 9 (-1)9 (-1)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven, Infernal, Sylvan, Goblin, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp.


Social Check DCs


Chay High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and he perpetually has his greatsword ready. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Chay was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chay fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Poor, Adventurer. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Chay High-hill, Male Halfling Druid 5
Small (3'2") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 43 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)10 (+0) 12 (+1)15 (+2)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 10000 cp.


Social Check DCs


Kite On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Ruler uniform. His lavender fur is kept up in a ponytail inside a top hat. He tend to wears goggles to shield his eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is harsh and unforgiving.

History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He desires power and/or immortality; and to be a detective again

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Kite On the Mountaintop, Male Tabaxi Fighter 8
Medium (6'5") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 67 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Athletics +1, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +4

Possessions: 20000 cp. Red-brown spinel (70 gp). White pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Murgen Warwick, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears white trousers with blue and red striped suspenders. She wears various colorful collared shirts. She has shaved her head bald. Her blue eyes are slightly larger than normal.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born in the south, but her parents moved at a very young age to the east. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She moves from town to town, unable to find a place to settle.

Motivation: She desires power and/or immortality.

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Mentor, Immigrant. Occupation: Architect

Voice: Indian accent

Attributes [hide]

Murgen Warwick, Female Half-Orc Aristocrat 9
Medium (4'8") Half-Orc, Neutral Evil (CR 9)
Armor Class 11
Hit Points 49 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 18 (+4)7 (-2)
Skills Animal Handling +7, Stealth +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 100000 cp. Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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