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NPC Generator

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Advanced [show]


Borun Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a dagger on it. He has a long silver beard with little hanging trinkets. He has blue eyes and a red hat with a grey feather.

Personality: Prone to second guessing himself, he comes off as nervous. He is a ruthless business man, a trait he acquired from his mother.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Slave, Adventurer. Occupation: Priest

Voice: Scratchy, weak

Attributes [hide]

Borun Sunmeadow, Male Halfling Paladin 2
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 13 (+1)9 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs


Ishte Benevolence, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She typically wears black cloth garments or leather armor. Her hair is dark red and curly. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Ishte is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Ishte was born the youngest of three triplets. She went to a religious school and was inspired by the priests there in charitable deeds. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Family, Religious. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Ishte Benevolence, Female Tiefling Rogue 2
Medium (5'4") Tiefling, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)15 (+2) 9 (-1)17 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Aquan, Orc
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Morana Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She usually wears her grey robe and has her nunchaku always slung over her shoulder. Her skin is fair and her fingers are delicate and long. Her chestnut hair is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Morana hails from a village terrorized by drow. In her 12th year, her parents were killed by a drow raid, leaving Morana alone in the world. After a stint in an orphanage, she was adopted. She's since become an addict/alcoholic.

Motivation: Doesn't want to be a Detective and was forced into it by her family; and she wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Addict. Bonds: Military, Enemies, Family. Occupation: Detective

Voice: Strong lisp

Attributes [hide]

Morana Fireforge, Female Dwarf Cleric 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)14 (+2) 16 (+3)10 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: A delicate brass dragon egg (40 gp).


Social Check DCs


Gûnd Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is bristling with hidden weapons, mostly whips and pickaxes. He has wavy white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: From birth he was tutored by a cruel and relentless mentor. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: His relatives are trying to arrange a marriage; and he has decided he is irredeemable

Ideals: Impeccable. Flaws: Insomniac. Bonds: Criminal record, Mentor, Family. Occupation: Junk Dealer

Voice: Spits and sputters

Attributes [hide]

Gûnd Mitchell, Male Half-Orc Fighter 7
Medium (5'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 35 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)10 (+0) 10 (+0)10 (+0)
Skills Insight +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: Black pearl (700 gp). Iolite (20 gp). Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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