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NPC Generator

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Advanced [show]


Oriff Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her red hair is still thick. Her eyes are likewise amber.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She plays an instrument quite well.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Oriff has worked very hard to control her curse. She has since lost track of the people in her past.

Motivation: Regain custody of her son.

Ideals: Fighting, Athletic, Artistic. Flaws: Disease. Bonds: Family. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Oriff Foamtankard, Female Dwarf Bard 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)14 (+2) 12 (+1)9 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 150 pp. Gold and topaz bottle stopper cork (300 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp).


Social Check DCs


Heather Smith, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a violet coat over a blue low-cut shirt, and a top hat upon her head. Her hair is black and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is happy with her job as a Stableman. She turns her eye from what people do, preferring to live and let live. She pushes her goals aggressively. She is also a coward if confronted.

History: She got into the Stableman business at a young age. When money was particularly tight she was walking through alleys when she overheard a Stableman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Further expansion of business.

Flaws: Insane, Fearful. Bonds: Job, Poor, Nature. Occupation: Stableman

Voice: Loud with bravado

Attributes [hide]

Heather Smith, Female Half-Elf Rogue 4
Medium (5'3") Half-Elf, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)8 (-1) 11 (+0)12 (+1)
Skills Persuasion +3, Stealth +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Bardryn Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 3'11" and wears a grey coat over a tan low-cut shirt, and a Stetson hat upon her head. Her left leg appears badly burned and disfigured. Her auburn hair is heavily combed to the left. She has blue eyes and a grey hat with a tan feather.

Personality: She likes to make people angry or surprised. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She served in the navy to pay for her family's outstanding loans. When Bardryn reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Criminal record, Military. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Bardryn Glanhig, Female Dwarf Rogue 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Athletics +0, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Elven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +3

Possessions: 400 gp. Amber (110 gp). Azurite (9 gp).


Social Check DCs


Cecily Springfield, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a grey suit, brown shirt, and grey tie. She is physically well-built. She has done her best to style her white hair to look like a famous performer. Her face is covered beneath a completely black helmet.

Personality: She is calm most of the time but flees social interaction. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Gifted from a young age, Cecily studied abroad. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. After a long history of fighting, Cecily and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she is terrified, and will act out of fear

Ideals: Gifted. Flaws: Shy, Antagonistic, Fearful. Occupation: Painter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cecily Springfield, Female Human Warrior 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)12 (+1) 12 (+1)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp.


Social Check DCs

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