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NPC Generator

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Advanced [show]


Mozfel Gyula, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is bristling with hidden weapons, mostly pickaxes and greataxes. He has golden hair. His face is covered beneath a completely black helmet.

Personality: He likes to make people angry or surprised. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a criminal king-pin and mafia family Through the years after Mozfel was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Mozfel's mother didn't care for him much, and the feeling was mutual. After months of barely getting by, Mozfel managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has money and likes to spend it

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Mozfel Gyula, Male Half-Orc Sorcerer 13
Medium (5'7") Half-Orc, True Neutral (CR 13)
Armor Class 11
Hit Points 38 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)14 (+2) 16 (+3)14 (+2)
Skills Insight +7, Intimidation +6
Senses Passive Perception 13
Languages Common, Orc, Terran, Druidic
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 2000 gp. Tiger eye turquoise (4 gp). White pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Einkil Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a grey shirt with thin violet vertical stripes and grey pants. He wears a small hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. A true patriot, Einkil would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gifted from a young age, Einkil studied abroad. He dropped out of school to support his sick father, and resented it. He was granted arcane powers by his dying brother.

Motivation: Wants to raise his children well.

Ideals: Gifted, Logical. Bonds: Military, Family. Occupation: Interpreter

Voice: Cold and demanding tone

Attributes [hide]

Einkil Torunn, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 600 sp.


Social Check DCs


Simon Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is physically well-built. He wears a top hat to cover his moderate length brown hair. He wears crescent spectacles with a black brim.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also has developed a complete distrust of the Ruler profession.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Simon took refuge in the old dungeon and found the beat up club and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Retire the richest man in the north; and expand his business

Ideals: Justice, Entrepeneur. Flaws: Terse. Bonds: Job, Nature. Occupation: Servant

Voice: Dark and ominous

Attributes [hide]

Simon Marleigh, Male Human Bard 2
Medium (6'0") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 270 gp.


Social Check DCs


Sumnes Ariessus, Female Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her black hair is slicked back into a classic pompadour. Her eyes are a pleasant violet.

Personality: A deeply religious woman she believes everything happens for a reason. She is afraid of women and trembles around them

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is greedy; and she is compelled to act according to her religious beliefs

Flaws: Shy, Disease, Insomniac. Bonds: Rich, Religious. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Sumnes Ariessus, Female Elf Druid 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 3000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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