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NPC Generator

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Advanced [show]


Thorpe Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. His hair is blonde and curly. His eyes are green and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: When he was but 5 years old his parents immigrated from the west. Thorpe was born on a far western plains where he grew up under the tutelage of his father, an expert Interpreter. He became a Interpreter soon after.

Motivation: Sabotage a competitor.

Ideals: Joker. Flaws: Impulsive. Bonds: Immigrant, Job. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Thorpe Honeypot, Male Halfling Rogue 10
Small (2'10") Halfling, Neutral Good (CR 10)
Armor Class 12
Hit Points 46 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)15 (+2) 10 (+0)11 (+0)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1200 gp. Blue quartz (12 gp). Deep blue spinel (600 gp). Coral (110 gp). Hematite (12 gp). 1 Minor magic item.


Social Check DCs


Ribbles Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He very much looks the part of a Assassin. He has a red handlebar mustache and slicked back red hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Ribbles took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Addict, Antagonistic. Bonds: Job. Occupation: Assassin

Voice: Complex vocabulary, royal

Attributes [hide]

Ribbles Gummen, Male Gnome Warrior 14
Small (3'7") Gnome, Lawful Good (CR 14)
Armor Class 11
Hit Points 128 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)12 (+1) 15 (+2)18 (+4)
Skills Acrobatics +5, Animal Handling +7
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +7

Possessions: 4000 gp.


Social Check DCs


Silvo Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He wears white trousers with pastel and green striped suspenders. He wears various colorful collared shirts. He carries with him a set of longbows on his belt, each one with a opal on the hilt. He sports a long silver beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Actor arts, while his father instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.

Motivation: To end his boredom.

Ideals: Fighting, Entrepeneur. Flaws: Insane, Mundane. Bonds: Rich. Occupation: Actor

Voice: Posh accent

Attributes [hide]

Silvo Leagallow, Male Halfling Commoner 4
Small (3'0") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)12 (+1) 17 (+3)10 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. Star rose quartz (40 gp). Silver pearl (70 gp). Moonstone (40 gp).


Social Check DCs


Eloise Beitz, Female Half-Elf [Permalink]

Personal [hide]

Description: She is typically in her Roofer uniform. She has wavy golden hair. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She receives visions of the future at random moments

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She used her abilities to trick people and travel the world for free.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Philantrophist, Gifted. Bonds: Job, Immigrant, Criminal record. Occupation: Roofer

Voice: Slow speaker

Attributes [hide]

Eloise Beitz, Female Half-Elf Rogue 11
Medium (5'1") Half-Elf, True Neutral (CR 11)
Armor Class 13
Hit Points 55 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Intimidation +4, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Draconic
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 190 pp. Alexandrite (800 gp). Carnelian (20 gp). Golden yellow topaz (800 gp).


Social Check DCs

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