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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Oriff Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her white hair is slicked back into a classic pompadour. She is baby faced.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She invites people to come help in her community garden.

History: Her mother raised her in a mountain cabin. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She used her abilities to trick people and travel the world for free.

Motivation: She's attracted to the PC; and she would like to get married and retire

Ideals: Philantrophist. Bonds: Guardian, Nature, Criminal record, Has a crush. Occupation: Ruler

Voice: German accent

Attributes [hide]

Oriff Torunn, Female Dwarf Bard 12
Medium (4'1") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 36 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)15 (+2) 16 (+3)11 (+0)
Skills Performance +4, Religion +6
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Halfling
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333320

Possessions: 3000 gp. Golden yellow topaz (1500 gp). Rhodochrosite (8 gp). Sard (20 gp). Rhodochrosite (8 gp). Banded agate (8 gp). Red-brown spinel (60 gp). Smoky quartz (20 gp).


Social Check DCs


Anthony Staurheim, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears bulky brown painted plate armor. He has shaved his head bald. His violet eyes dart from person to person.

Personality: He is overprotective of those who hire his services. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Anthony was born in the south. At a young age he loved to build and create. After coming to the age of reason, Anthony took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to raise his children well

Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Poor, Guardian. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Anthony Staurheim, Male Human Sorcerer 2
Medium (5'9") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 160 gp. White pearl (120 gp). Tourmaline (120 gp).


Social Check DCs


Ernest Compton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has relatively dark skin and is very physically imposing due to his abundance of muscles. With a patchy auburn beard and wild auburn hair. He has a dull look in his gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.

History: Ernest lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Bounty Hunter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs; and his relatives are trying to arrange a marriage

Flaws: Antagonistic, Selfish. Bonds: Family, Rich, Religious. Occupation: Scribe

Voice: Sore throat, cough

Attributes [hide]

Ernest Compton, Male Human Paladin 7
Medium (6'0") Human, Neutral Evil (CR 7)
Armor Class 14
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)16 (+3) 11 (+0)13 (+1)
Skills Deception +4, Investigation +6
Senses Passive Perception 10
Languages Common, Terran, Halfling, Elven
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: Just what you see.


Social Check DCs


Chenna Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she typically wears red cloth garments or leather armor. Her hair is greying and her face has many wrinkles. She has gleaming, smiling brown eyes.

Personality: Chenna hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She misses her home and complains about the freezing weather, even in summer.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered poetry. She has been a successful dealer in antiques buying low and selling high.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Artistic, Entrepeneur. Bonds: Immigrant, Adventurer. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Chenna Copperkettle, Female Halfling Sorcerer 6
Small (2'9") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)8 (-1) 14 (+2)14 (+2)
Skills Investigation +2, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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