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NPC Generator

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Advanced [show]


Nora Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a brown and green robe with the hood down. She is portly but not overly obese. She has dyed her greying white hair a little too much giving a sharp white color. She wears a mask on her face.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born in a small plains village. She took every job she could get her hands on, but the opportunities for Dwarves in the east were limited. She left for the east, certain she would find work there.

Motivation: She's repulsed by the PC; and to prove her worth to the world

Ideals: Justice. Flaws: Impulsive, Antagonistic. Bonds: Nature, Immigrant. Occupation: Miller

Voice: Russian accent

Attributes [hide]

Nora Rubyeye, Female Dwarf Adept 12
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 97 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)11 (+0) 14 (+2)10 (+0)
Skills Medicine +6, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 2000 gp. Blue star sapphire (1000 gp). Malachite (14 gp). Aquamarine (700 gp). Alexandrite (700 gp). Golden yellow topaz (700 gp).


Social Check DCs


Anne Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. She has wavy black hair. She is baby faced.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born blind and as such lacked many opportunities for work. She has had some formal dancing training, and achieved minor success. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Ideals: Athletic, Optimist, Artistic. Flaws: Disease. Bonds: Adventurer. Occupation: Beggar

Voice: Strong lisp

Attributes [hide]

Anne Jamjar, Female Halfling Warlock 11
Small (2'8") Halfling, True Neutral (CR 11)
Armor Class 14
Hit Points 43 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)13 (+1) 9 (-1)15 (+2)
Skills Insight +3, Stealth +7
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Jeweled gold crown (7000 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harvest In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a simple burlap shirt and baggy pants. She conceals her shortspear with her veritable burlap sack of a shirt. Her lavender fur is smooth and relatively long. Her eyes are green and catlike.

Personality: She is almost excessively polite to everyone, even when angry. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: The child of eastern immigrants she idolized her father. Harvest was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Harvest decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She's since become an addict/alcoholic.

Motivation: Money/treasure; and a rival would like her out of the picture

Flaws: Shy, Addict. Bonds: Immigrant, Criminal record, Rich. Occupation: Bowyer

Voice: Shortens vowels

Attributes [hide]

Harvest In Woods, Female Tabaxi Ranger 8
Medium (5'11") Tabaxi, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills Athletics +7, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Silver comb with moonstones (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Makaria Horror, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is short and chestnut. Her black unseeing eyes seem to look past you.

Personality: Her tongue was cut out and she uses sign language. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Makaria was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Her mother was a mechanic, and taught her how to fix just about anything. She's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Athletic, Persistence. Flaws: Disease. Bonds: Poor, Job, Adventurer. Occupation: Jeweler

Voice: Speaks with a cold

Attributes [hide]

Makaria Horror, Female Tiefling Ranger 1
Medium (5'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 50 gp. Alexandrite (200 gp).


Social Check DCs

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