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NPC Generator

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Advanced [show]


Everard Cotton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears brown trousers with violet and blue striped suspenders. He wears various colorful collared shirts. He keeps his chestnut hair in a pixie cut. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a great chef.

History: Born in a small village he learned the ways of the warrior from his father. After coming to the age of reason, Everard took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.

Motivation: To reunite with his old friends; and to reunite with his absent father

Ideals: Disciplined, Gifted, Fighting. Bonds: Family, Adventurer. Occupation: Unemployed

Voice: Pronounces O like U

Attributes [hide]

Everard Cotton, Male Human Commoner 2
Medium (5'5") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 14 (+2)11 (+0)
Skills Nature +5, Stealth +3
Senses Passive Perception 12
Languages Common, Orc, Giant, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Buvvie Offund, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a robe, a symbol of luck around her neck, and a rapier on her belt. She wears a wide-brimmed hat to hide her balding. Her hazel eyes are slightly larger than normal.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Shy, Disease. Bonds: Rich. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Buvvie Offund, Female Gnome Aristocrat 4
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)15 (+2) 15 (+2)11 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp.


Social Check DCs


Sannl Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is well dressed, constantly wearing a brown suit, green shirt, and grey tie. Her brown hair is cut jaggedly and amateurishly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. While studying, she fell in love. They married and had a daughter. She was granted psionic powers by her dying brother.

Motivation: Wishes to resurrect an old love.

Ideals: Disciplined, Gifted. Flaws: Impulsive. Bonds: In love. Occupation: Knight

Voice: Speaks with a cold

Attributes [hide]

Sannl Holderhek, Female Dwarf Warlock 3
Medium (4'3") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 6 (-2)11 (+0)
Skills Athletics +3, Insight +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 60 pp. Amber (120 gp). Smoky quartz (20 gp). Star rose quartz (20 gp).


Social Check DCs


Halimath Berevan, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. He wears his black hair up. His blue eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a criminal king-pin and mafia family A few years later when the west was not economically sound they moved to his current location. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Entrepeneur, Extrovert. Bonds: Enemies, Criminal record, Immigrant. Occupation: Jeweler

Voice: Laughs frequently while speaking

Attributes [hide]

Halimath Berevan, Male Elf Druid 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1900 sp. 6 Acid flasks. 2 Thunderstones. 1 Alchemist’s fire.


Social Check DCs

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