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NPC Generator

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Advanced [show]


Millicent Almeida, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 4'11", this woman wears a violet coat over a brown low-cut shirt, and a Stetson hat upon her head. Her chestnut hair is cut jaggedly and amateurishly. This gray eyed westerner is not easily forgotten.

Personality: She dislikes all the random violence that takes place in the west. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She feels kind of lost in life; and to prove her worth to the world

Ideals: Pacifist. Flaws: Impulsive, Depressed. Bonds: Rich, Job. Occupation: Dilettante

Voice: Loud with bravado

Attributes [hide]

Millicent Almeida, Female Half-Elf Commoner 4
Medium (4'11") Half-Elf, Neutral Good (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)13 (+1) 10 (+0)16 (+3)
Skills Acrobatics +1, Investigation +3
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Torbera Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries shields. Her long red hair is drawn into a two foot long braid. Her brown eyes dart from person to person.

Personality: Always inclined to offer people food she seems plenty friendly. She believes the world needs to unite to get rid of giants once and for all.

History: Born in a small village she learned the ways of the warrior from her mother. Over the years she perfected her riding and shooting skills. Days after completing her studies, news broke out that her hometown was attacked by giants. Torbera was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Fighting, Philantrophist. Bonds: Poor, Enemies, Nature. Occupation: Doctor

Voice: Draws out vowels

Attributes [hide]

Torbera Ironfist, Female Dwarf Adept 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)7 (-2) 8 (-1)9 (-1)
Skills Arcana +0, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trym Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). Her skin is fair and her fingers are delicate and long. Her red hair is thinning but still full. She wears round tiny glasses practically rammed into her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a habit of throwing herself into exceedingly dangerous situations.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Flaws: Antagonistic, Impulsive, Fearful. Bonds: Mentor, Family. Occupation: Banker

Voice: Spanish accent

Attributes [hide]

Trym Goodbarrel, Female Halfling Druid 3
Small (2'9") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)11 (+0) 14 (+2)10 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). 1 Half-Plate.


Social Check DCs


Sindri Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. He is bristling with hidden weapons, mostly scimitars and monstrous two handed axes. He keeps his brown hair in a pixie cut. He has several tiny amber earrings on each ear.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sindri was born in the west. At a young age he loved to build and create. Sindri was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Sindri decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac.

Ideals: Justice, Persistence. Bonds: Criminal record, Rich, Job. Occupation: Fletcher

Voice: growls and snarls, animalistic

Attributes [hide]

Sindri Munggen, Male Gnome Warlock 14
Small (3'6") Gnome, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 76 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)9 (-1) 13 (+1)10 (+0)
Skills Investigation +4, Medicine +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. Banded agate (16 gp). Star rose quartz (80 gp). Silver pearl (50 gp). Lapis lazuli (16 gp). Aquamarine (1200 gp). Aquamarine (1200 gp). Alexandrite (1200 gp). Aquamarine (1200 gp). Alexandrite (1200 gp).


Social Check DCs

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