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NPC Generator

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Advanced [show]


Ilde Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate, and she perpetually has her halberd ready. She has moderate length white hair. Her fierce brown eyes like to dwell on things.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Ilde hails from a village terrorized by dire rats. Ilde was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ilde decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Fighting. Flaws: Shy. Bonds: Criminal record, Enemies. Occupation: Brewer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ilde Bigtoe, Female Dwarf Druid 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)14 (+2) 14 (+2)9 (-1)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1900 sp. Pink pearl (160 gp). Lapis lazuli (14 gp). Tourmaline (160 gp).


Social Check DCs


Thomas Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. His hair is black and curly. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. He would rather hide behind his crafts than deal with other people.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved out south to avoid the crime he committed. Being a Brewer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Ideals: Artistic, Gifted. Flaws: Addict, Shy. Bonds: Criminal record. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Thomas Brinker, Male Half-Elf Commoner 5
Medium (5'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)13 (+1) 17 (+3)10 (+0)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Engong Beitz, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. Her auburn hair has been sun bleached extensively. Her gray eyes have a joyful gleam in them most of the time.

Personality: Engong is depressed about a lot of things. She tends to be a nihilist. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Engong was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Recently she has begun working with bootleggers and crooks.

Motivation: Doesn't want to be a Interpreter and was forced into it by her family; and she wants to meet her childhood hero

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Family, Criminal record, Adventurer. Occupation: Interpreter

Voice: Jamaican accent

Attributes [hide]

Engong Beitz, Female Half-Orc Paladin 2
Medium (5'5") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Druidic, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 240 gp. 1 Masterwork studded leather.


Social Check DCs


Beast On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy lavender fur. His yellow eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Cartwright, who enjoyed hunting, Beast was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beast fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Secretive. Bonds: Guardian, Nature. Occupation: Servant

Voice: Dark and ominous

Attributes [hide]

Beast On the Mountaintop, Male Tabaxi Rogue 10
Medium (5'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 39 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)15 (+2) 16 (+3)13 (+1)
Skills Acrobatics +5, Investigation +6
Senses Passive Perception 13
Languages Common, Celestial, Draconic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +6

Possessions: 2200 gp. Jeweled gold crown (2000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver ewer (50 gp).


Social Check DCs

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