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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ombul Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears red leather gloves, a red jacket, and tight pants. Beneath his clothing is a huge mess of scar tissue. His white hair and beard is wavy and long. His eyes are likewise gray.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a ruthless business man, a trait he acquired from his mother.

History: Born in the north his family was never financially stable. He dropped out of school before completing his studies. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the north

Ideals: Joker, Entrepeneur, Logical. Bonds: Slave, Poor. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Ombul Honeypot, Male Halfling Expert 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 16
Hit Points 14 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 7 (-2)14 (+2) 15 (+2)12 (+1)
Skills Insight +5, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Infernal
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dalgal Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears grey leather gloves, a grey jacket, and tight pants. His hair is greying and his face has many wrinkles. His fierce hazel eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He plays an instrument quite well.

History: He comes from a rich eastern family. He has had some formal singing training, and achieved minor success. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Servant

Voice: Creaky witch voice

Attributes [hide]

Dalgal Balderk, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 180 gp.


Social Check DCs


Birel Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and prefers to wear tan clothing when she does not wear armor. Her moppish blonde hair is in a traditional bowl cut. She tend to wears goggles to shield her eyes.

Personality: Birel is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her job bores her to no end. She has decided to make it more interesting.

History: Born in the east to a Interpreter, Birel learned a great deal about her father's area of expertise. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has worked as a Interpreter like her father before her.

Motivation: A rival would like her out of the picture.

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Job. Occupation: Interpreter

Voice: Middle-eastern accent

Attributes [hide]

Birel Meliamne, Female Elf Rogue 3
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)16 (+3) 15 (+2)12 (+1)
Skills Persuasion +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Draconic, Gnome, Infernal
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Sun Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his long cinnamon fur kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Sun is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His mother raised him in a mountain cabin. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He tends to his Seamstress job now, and dutifully fulfills any obligations he has.

Motivation: Doesn't want to be a Seamstress and was forced into it by his family.

Bonds: Poor, Job, Family, Nature, Criminal record. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Sun Of Wine, Male Tabaxi Warrior 10
Medium (6'5") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 87 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)15 (+2) 9 (-1)11 (+0)
Skills Athletics +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Sylvan, Auran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +6

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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