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NPC Generator

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Advanced [show]


Hupe Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'4" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His left leg appears badly burned and disfigured. He has black hair. His violet unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it.

Ideals: Gifted, Optimist. Flaws: Disease. Bonds: Rich. Occupation: Masseuse

Voice: Smoker's lung

Attributes [hide]

Hupe Glenfellow, Male Halfling Fighter 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 44 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)14 (+2) 14 (+2)16 (+3)
Skills Deception +6, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Orc, Infernal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fallthra Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many green ritualistic tattoos. She likes to wear brown tank tops with green skirt. Her hair is long and white with streaks of auburn, and is pulled back with small brown clips. Her eyes, though not visible through her cowl, are amber.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was raised in a white middle class family as the only child. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: Seeks redemption; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Flaws: Impulsive, Mundane. Bonds: Rich, Criminal record. Occupation: Painter

Voice: Stutters

Attributes [hide]

Fallthra Graybeard, Female Dwarf Fighter 5
Medium (3'10") Dwarf, True Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 14 (+2)4 (-3)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Andram Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He is physically well-built. He has wavy blue hair. He has gleaming, smiling white eyes.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Andram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and a strong sense of loyalty to dragonborn people

Ideals: Gifted. Flaws: Racist, Antagonistic. Bonds: Nature, Rich. Occupation: Unemployed

Voice: American accent

Attributes [hide]

Andram Clandestine, Male Tiefling Warlock 9
Medium (5'2") Tiefling, Neutral Evil (CR 9)
Armor Class 11
Hit Points 75 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 19 (+4)16 (+3)
Skills Athletics +3, Investigation +5
Senses Passive Perception 14
Languages Common, Abyssal, Terran
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 1200 gp. Golden yellow topaz (1100 gp). Blue star sapphire (1300 gp). Pink pearl (80 gp). White pearl (80 gp). Brown-green garnet (80 gp). Smoky quartz (20 gp). Freshwater pearl (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Kenley, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society and is in decent physical shape. She keeps her white hair in a flapper bob. Her eyes are violet and she is always smoking a pipe.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She receives visions of the future at random moments

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She now mingles about in high society.

Motivation: She is a bit of a kleptomaniac; and she is compelled to act according to her religious beliefs

Ideals: Athletic, Gifted. Bonds: Rich, Religious, Criminal record. Occupation: Roofer

Voice: Timid voice

Attributes [hide]

Anne Kenley, Female Human Paladin 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)10 (+0) 9 (-1)10 (+0)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Half-Plate.


Social Check DCs

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