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NPC Generator

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Advanced [show]


Jarsali Rothenel, Female Elf [Permalink]

Personal [hide]

Description: This woman dresses in blue turtlenecks beneath a black coat with tan slacks, and sports empty pouches on her belt. Her silver hair is styled in orderly dreadlocks. Her eyes are hazel and catlike.

Personality: She snorts whenever she laughs or is feeling confident. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Her mother raised her in a mountain cabin. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by her family; and meet up once more with her childhood friend

Flaws: Racist. Bonds: Has a crush, Adventurer, Nature, Family. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Jarsali Rothenel, Female Elf Monk 6
Medium (5'4") Elf, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills Deception +5, Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 10000 cp. Fiery yellow corundum (1100 gp). White pearl (130 gp). Citrine (40 gp).


Social Check DCs


Delre Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left leg. She sports grey clothing, slightly heavier than average wear. Her chestnut hair is lengthy and is close to two feet long. She has green eyes.

Personality: A skeptical and narcissistic woman, Delre's first love is herself. Her second love is also herself. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born at the edge of vast island. Her father took her hunting and taught her how to get in the mind of other creatures. She has been saving her money to try and buy her brother's freedom.

Motivation: Her relatives are trying to arrange a marriage; and marry her brother to traveling adventurers

Ideals: Impeccable. Bonds: Family, Nature, Immigrant. Occupation: Ruler

Voice: Prounounces S like Z

Attributes [hide]

Delre Bloodkith, Female Dwarf Cleric 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)9 (-1) 11 (+0)14 (+2)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 9000 cp. Eye agate (7 gp). 1 Chain shirt.


Social Check DCs


Cloud In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'6" and muscular, this eastern woman wears brown leather gloves, a brown jacket, and tight pants. She wears a top hat to hide her balding. Her fierce hazel eyes like to dwell on things.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in a small village she learned the ways of the warrior from her mother. Through the years after Cloud was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Cloud's mother didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Philantrophist, Logical, Fighting. Flaws: Antagonistic. Occupation: Merchant

Voice: pre-pubescent

Attributes [hide]

Cloud In the Wind, Female Tabaxi Paladin 5
Medium (5'6") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)16 (+3) 14 (+2)19 (+4)
Skills Acrobatics +6
Senses Passive Perception 12
Languages Common, Ignan, Celestial, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He tends to wear a brown poncho over his likewise colored trousers and shirt. His whole body is exceptionally muscular. He sports a flattop fur cut. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: Cask is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He comes from a rich southern family. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Extrovert, Gifted. Bonds: Immigrant, Rich, Slave. Occupation: Laborer

Voice: Uses sign language

Attributes [hide]

Cask Grass, Male Tabaxi Paladin 10
Medium (6'7") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 75 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 12 (+1)15 (+2) 6 (-2)13 (+1)
Skills Insight +2, Performance +5
Senses Passive Perception 8
Languages Common, Ignan, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1800 gp. 1 Minor magic item.


Social Check DCs

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