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Fragrant Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His beige fur is thinning but still full. He has green eyes and a pastel hat with a grey feather.

Personality: He speaks before he thinks and is too direct. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Flaws: Impulsive, Hedonist. Bonds: Rich, Adventurer, Job. Occupation: Shepherd

Voice: Farmer accent

Attributes [hide]

Fragrant Mist, Male Tabaxi Adept 7
Medium (5'6") Tabaxi, Chaotic Good (CR 7)
Armor Class 9
Hit Points 51 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Deception +5, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears his hair in dreadlocks. His eyes are gray and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Further he is a bit of a stoner and is frequently out of it.

History: He was born to loving parents in a slum to the west. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Crampernap took refuge in the ruined castle and found the beat up bow and armor he uses now. He used his abilities to travel the world and help people.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Addict. Bonds: Poor, Nature, Enemies. Occupation: Barkeep

Voice: Scottish accent

Attributes [hide]

Crampernap Murnig, Male Gnome Cleric 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)16 (+3) 18 (+4)18 (+4)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 14
Languages Common, Gnome, Orc, Druidic, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ralf Zhou, Male Half-Elf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears yellow leather gloves, a yellow jacket, and tight pants. His long auburn hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he acts the brute, he is far gentler than he would appear. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miner. He hasn't told them the truth, but wants to settle down with them.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Ideals: Fighting, Artistic. Flaws: Insomniac. Bonds: Has a crush, Adventurer. Occupation: Adventurer

Voice: Can't modulate volume

Attributes [hide]

Ralf Zhou, Male Half-Elf Paladin 5
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)7 (-2) 15 (+2)11 (+0)
Skills Nature +1, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 60 pp. Sapphire pendant on gold chain (600 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tenena Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'0". She wears a blue armored body suit, with a simple pastel line shooting up and back down. Her golden hair is braided into rings. Her eyes are a pleasant amber.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break.

Ideals: Gifted. Bonds: Immigrant, Family, Adventurer. Occupation: Doctor

Voice: Scandinavian accent

Attributes [hide]

Tenena Glittergem, Female Gnome Rogue 5
Small (3'0") Gnome, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 35 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Arcana +5, Athletics +2
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Giant
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp. Rhodochrosite (13 gp). Citrine (80 gp).


Social Check DCs

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