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NPC Generator

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Advanced [show]


Erias Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a brown armored body suit, with a simple red line shooting up and back down. He keeps his auburn hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: His tongue was cut out and he uses sign language. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Justice. Flaws: Disease. Bonds: Criminal record. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Erias Battlehammer, Male Dwarf Wizard 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)12 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 70 gp. 1 Banded mail.


Social Check DCs


Vassago Speed, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in a clean green cloak covering his clean studded leather. His chestnut hair is knotted and matted. His black eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, he has a hard time making friends. He invites people to come help in his community garden.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a brigands raid, leaving Vassago alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's repulsed by the pc

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Vassago Speed, Male Tiefling Commoner 9
Medium (6'6") Tiefling, Neutral Good (CR 9)
Armor Class 11
Hit Points 60 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)18 (+4) 14 (+2)13 (+1)
Skills Investigation +7, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Abyssal, Undercommon, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 150 pp.


Social Check DCs


Ishmoz Wakefield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His brown hair is styled in orderly dreadlocks. His violet eyes peer out from beneath his small black hat.

Personality: He never swears and excessively uses polite adverbs when speaking. The war was a terrible time for him, and Ishmoz does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born at the edge of vast mountains. After coming to the age of reason, Ishmoz took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Optimist, Gifted. Flaws: Depressed. Bonds: Military, Nature. Occupation: Fisher

Voice: Low rumbling, strings words together

Attributes [hide]

Ishmoz Wakefield, Male Half-Orc Warrior 7
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 17 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 7 (-2)4 (-3) 14 (+2)6 (-2)
Skills Acrobatics +5, Investigation +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Oolah Beitz, Female Half-Orc [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing a long, black, dusty cloak. Her red hair is cut jaggedly and amateurishly. She wears round tiny glasses practically rammed into her face.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Oolah hails from a village terrorized by orcs. She moved from fad to fad and when she turned 15 she discovered music. Days after completing her studies, news broke out that her hometown was attacked by orcs. Oolah was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and revenge

Ideals: Artistic. Flaws: Mundane, Fearful, Greedy. Bonds: Poor, Enemies. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

Oolah Beitz, Female Half-Orc Ranger 2
Medium (6'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)12 (+1) 13 (+1)10 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 320 gp. Iolite (20 gp). Banded agate (10 gp). Rose (20 gp).


Social Check DCs

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