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Synthrin Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her longsword with her veritable burlap sack of a shirt. She keeps her black crest in a pixie cut. Her gold eyes have a joyful gleam in them most of the time.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a bit of a xeno-phobe, disliking non-Dragonborns.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Body Guard arts, while her father instructed her in etiquette, music and courtly manner. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Antagonistic, Racist. Bonds: Rich, Adventurer, Job. Occupation: Body Guard

Voice: Speaks with back of mouth

Attributes [hide]

Synthrin Verthisathurgiesh, Female Dragonborn Paladin 8
Medium (6'7") Dragonborn, Lawful Good (CR 8)
Armor Class 12
Hit Points 34 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)14 (+2) 16 (+3)16 (+3)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1400 gp. Blue quartz (4 gp). Violet garnet (800 gp). Alexandrite (800 gp).


Social Check DCs


Bharash Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his club always slung over his shoulder. He carries with him a set of clubs, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His rusty crest is knotted and matted. His gold eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Bharash took refuge in the old dungeon and found the beat up club and armor he uses now. He used his abilities to travel the world and help people.

Motivation: He is greedy.

Ideals: Fighting, Philantrophist. Flaws: Mundane. Bonds: Rich, Nature. Occupation: Apothecary

Voice: Middle-eastern accent

Attributes [hide]

Bharash Qyxpahrgh, Male Dragonborn Expert 3
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Deep blue spinel (300 gp). Jet (60 gp). 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Buckler.


Social Check DCs


Stacee Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears an entirely white suit with grey socks and a vest with buckled shoes. She has a moderate pudge and is not very fit. Her chestnut hair, when down, is lengthy. Her eyes, though not visible through her cowl, are violet.

Personality: She is witty, but her monotone delivery comes off as unnerving She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born to a pair of adventurers, Stacee grew up listening to her mother's many stories. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Someone believes her a fraud; and many illithids want her driven away

Ideals: Joker, Entrepeneur. Flaws: Fearful. Bonds: Adventurer, Enemies. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

Stacee Underfoot, Female Halfling Barbarian 7
Small (3'0") Halfling, True Neutral (CR 7)
Armor Class 13
Hit Points 37 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Performance +3, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Raam Silence, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dull green sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His hair is black and curly. He has gold eyes and a green hat with a red feather.

Personality: He snorts whenever he laughs or is feeling confident. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Engraver business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Engraver. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job; and to end his boredom

Ideals: Joker, Fighting. Flaws: Mundane. Bonds: Job. Occupation: Engraver

Voice: Sounds elderly

Attributes [hide]

Raam Silence, Male Tiefling Ranger 3
Medium (6'4") Tiefling, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)11 (+0) 11 (+0)15 (+2)
Skills Arcana +2, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20000 cp. 2 Thunderstones. 1 Holy water.


Social Check DCs

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