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Advanced [show]


Dalgal Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. His hair is short and auburn. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is extraordinarily eccentric. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Dalgal was born in the north. At a young age he loved to build and create. He was an apprentice working in his father's forge. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Entrepeneur, Persistence. Flaws: Insane. Bonds: Job, Family. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Dalgal Caebrek, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)6 (-2) 8 (-1)14 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1900 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dalgal Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has a large brown mantle and cape that has been intricately interwoven into his green robe. His long blonde hair reaches down to his waist. His amber unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He believes the world needs to unite to get rid of goblins once and for all.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many goblins want him driven away; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Disease, Antagonistic. Bonds: Poor, Enemies. Occupation: Beggar

Voice: Pronounces O like U

Attributes [hide]

Dalgal Caebrek, Male Dwarf Barbarian 8
Medium (4'0") Dwarf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 78 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)13 (+1) 11 (+0)8 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 800 gp. Rose (60 gp). Hematite (15 gp).


Social Check DCs


Nicor Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with yellow pants. He has silver hair. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Apothecary arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and to be a sellsword again

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Job, Enemies. Occupation: Apothecary

Voice: Indian accent

Attributes [hide]

Nicor Loyalty, Male Tiefling Bard 4
Medium (5'8") Tiefling, Lawful Good (CR 4)
Armor Class 14
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)16 (+3) 15 (+2)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Terran, Druidic
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 18000 cp.


Social Check DCs


Eloise Coombs, Female Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this southern woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her tied-back hair is auburn. Her amber eyes dart from person to person.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was raised in a desert tribe. Her father took her hunting and taught her how to get in the mind of other creatures. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Expand her business; and to share knowledge with the world

Ideals: Athletic, Joker, Logical. Bonds: Nature, Immigrant. Occupation: Detective

Voice: Eastern European accent

Attributes [hide]

Eloise Coombs, Female Human Expert 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 14 (+2)18 (+4) 14 (+2)5 (-3)
Skills Deception -1, Investigation +6
Senses Passive Perception 12
Languages Common, Orc, Goblin, Aquan, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 300 gp.


Social Check DCs

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