Cairn Entropy, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is still thick. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in the south, but his parents moved at a very young age to the west. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Greedy. Bonds: Poor, Job, Immigrant, Nature. Occupation: Doctor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Tiefling, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Nuthra Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She is wearing a long, black, dusty cloak. Her whole body is exceptionally muscular. Her black crest is braided into rings. She wears a mask on her face.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently she has begun working with bootleggers and crooks.
Motivation: She is currently in port desperately looking for someone to get her out; and she has decided she is irredeemable
Ideals: Joker. Flaws: Terse. Bonds: Immigrant, Nature, Criminal record, Slave. Occupation: Cook
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 50 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 16 (+3) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Ignan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: 600 gp. Black star sapphire (1600 gp). White opal (1600 gp). Black pearl (1300 gp). Citrine (20 gp). Alexandrite (1300 gp). Carnelian (20 gp). Alexandrite (1300 gp).
Gale Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is well dressed, constantly wearing a pastel suit, brown shirt, and blue tie. Her fur is white and curly. She has several tiny jet earrings on each ear.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born in a small village she learned the ways of the warrior from her father. Her childhood dream was to be a Laborer, but she was a colossal failure. She has built up a small fortune and can afford her own way.
Motivation: Further expansion of business; and she is greedy
Ideals: Fighting. Flaws: Insomniac. Bonds: Rich, Job. Occupation: Scribe
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Terran, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 30000 cp.
Fargas Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a red shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His chestnut hair is smooth and relatively long. His fierce green eyes like to dwell on things.
Personality: Fargas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. Fargas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fargas decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Shepherd kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he feels the way he acts is they only way to get by in the world
Ideals: Extrovert, Impeccable. Bonds: Enemies, Rich, Criminal record. Occupation: Shepherd
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 40 pp.
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