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NPC Generator

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Advanced [show]


Nalral Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. He wears a feathered hat to hide his balding. His brown eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a minor phobia of water and hates getting wet.

History: He is the product a well kept family trust fund and as such has never really known need. Nalral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Passionate. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Nalral Brawnanvil, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)11 (+0) 13 (+1)11 (+0)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 170 gp. 2 Alchemist’s fire.


Social Check DCs


Akmen Heal, Male Tiefling [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a forest tribe. He helped his mother out around the business and became quite the natural. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and balancing his hectic life and new marshal responsibilities is difficult

Flaws: Emotional. Bonds: Rich, Religious, Nature, Job. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Akmen Heal, Male Tiefling Fighter 14
Medium (6'4") Tiefling, Lawful Good (CR 14)
Armor Class 10
Hit Points 117 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)12 (+1) 5 (-3)15 (+2)
Skills Nature +6, Perception +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2

Possessions: 4000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Old masterpiece painting (2200 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). A delicate brass dragon egg (50 gp). 1 Medium magic item.


Social Check DCs


Quick Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown fur, when down, is lengthy. His eyes are green and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He never wears the same outfit twice, unless he absolutely has to.

History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered singing. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is unsatisfied with his job.

Ideals: Artistic, Fighting. Bonds: Job, Rich. Occupation: Layabout

Voice: Rhymes sentences (sorry)

Attributes [hide]

Quick Of World, Male Tabaxi Warlock 12
Medium (6'5") Tabaxi, Lawful Evil (CR 12)
Armor Class 12
Hit Points 97 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)9 (-1) 9 (-1)11 (+0)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Smoky quartz (30 gp). White opal (1200 gp). Peridot (30 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jheri Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'2" and wears an entirely green suit with grey socks and a vest with buckled shoes. Her right hand appears badly burned and disfigured. Her crest is green and curly. She has gleaming, smiling gold eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born on a small isolated farm. Her martial abilities were realized during a raid on her village. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Gifted. Flaws: Greedy. Bonds: Military, Nature. Occupation: Gardener

Voice: Middle-eastern accent

Attributes [hide]

Jheri Umbyrphrael, Female Dragonborn Paladin 17
Medium (6'2") Dragonborn, Neutral Good (CR 17)
Armor Class 10
Hit Points 110 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 12 (+1)8 (-1)
Skills Animal Handling +7, Persuasion +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15022

Possessions: 6000 gp. Deep blue spinel (800 gp). Carnelian (50 gp). Black pearl (800 gp). Blue quartz (7 gp). Pink pearl (120 gp). Lapis lazuli (7 gp). White opal (600 gp). Rose (50 gp). Golden yellow topaz (800 gp). Red-brown spinel (120 gp). Malachite (7 gp). Deep blue spinel (800 gp). Aquamarine (800 gp). Black star sapphire (600 gp). Amber (120 gp). Rose (50 gp). Brown-green garnet (120 gp). Emerald (600 gp). Tourmaline (120 gp). Black opal (600 gp). Star rose quartz (50 gp). Blue quartz (7 gp). Obsidian (7 gp). Red garnet (120 gp). Moss agate (7 gp). Bloodstone (50 gp). Eye agate (7 gp). Moss agate (7 gp). Malachite (7 gp). Onyx (50 gp). Malachite (7 gp). Pink pearl (120 gp). 1 Medium magic item.


Social Check DCs

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