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Bertram Garfield, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is dressed in earthy colors with a brown and white handkerchief worn on his left side. His hair is auburn and curly. His gray eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He left for the west, certain he would find work there.

Motivation: A strong sense of loyalty to Gnomish people; and he is currently in port desperately looking for someone to get him out

Ideals: Opinionated. Flaws: Antagonistic, Racist. Bonds: Immigrant, Slave. Occupation: Courier

Voice: Sleepy voice

Attributes [hide]

Bertram Garfield, Male Human Cleric 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)5 (-3) 14 (+2)16 (+3)
Skills Nature -1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 27000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Decarabia Fortune, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears skinny pants and wears a black and red robe with the hood down. She has done her best to style her white hair to look like a famous performer. She tend to wears goggles to shield her eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised in a desert tribe. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable, Logical. Flaws: PTSD. Bonds: Immigrant, Nature. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Decarabia Fortune, Female Tiefling Wizard 1
Medium (6'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Adran Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tight fitting violet shirt and pants. His hair is long and auburn with streaks of silver, and is pulled back with small violet clips. His beard is silver, braided, and well cared for. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: This man loves writing and to teach people writing more than just about anything. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to loving parents in a slum to the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Artistic, Fighting. Flaws: Addict. Bonds: Nature, Poor. Occupation: Bellfounder

Voice: Hard of hearing, loud

Attributes [hide]

Adran Withrethin, Male Half-Elf Rogue 2
Medium (5'10") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)7 (-2) 11 (+0)10 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Anverth Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple tan robe with brown stripes complete with hood. He has wavy auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a logical person and will generally grow upset if things defy logic and science.

History: Anverth hails from a village terrorized by dire rats. Through the years after Anverth was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Anverth's father didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and a deep hatred of dire rats

Ideals: Logical, Persistence. Flaws: Antagonistic. Bonds: Enemies, Military. Occupation: Dilettante

Voice: Soft and mumbly

Attributes [hide]

Anverth Fiddlefen, Male Gnome Monk 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)16 (+3) 8 (-1)9 (-1)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Auran, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Blue sapphire (500 gp). Amethyst (90 gp). Deep green spinel (90 gp).


Social Check DCs

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