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NPC Generator

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Advanced [show]


Anverth Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He is wearing a long, tan, dusty cloak. He has moderate length red hair. His blue unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Anverth grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Fletcher and occasionally as a mercenary.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to reunite with his old friends

Ideals: Professionalism. Flaws: Disease, Greedy. Bonds: Guardian, Adventurer, Job. Occupation: Fletcher

Voice: Spanish accent

Attributes [hide]

Anverth Scheppen, Male Gnome Bard 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 12 (+1)13 (+1) 12 (+1)18 (+4)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Art On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is renowned for his bright pastel suits and hats. He wears his lavender fur up. He has gleaming, smiling copper eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Tabaxi Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Emotional, Impulsive. Bonds: Rich, Adventurer, Criminal record. Occupation: Bowyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Art On the Water, Male Tabaxi Rogue 8
Medium (5'5") Tabaxi, Lawful Evil (CR 8)
Armor Class 10
Hit Points 60 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)15 (+2) 11 (+0)7 (-2)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1300 gp. Red spinel (140 gp). Malachite (13 gp). Blue quartz (13 gp). Red spinel (140 gp).


Social Check DCs


Avice Astley, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is tall, broad shouldered and powerfully built. She wears her hair in dreadlocks. She has gray eyes.

Personality: Avice wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her family was turned out during the war. She and her family wandered south to less war torn lands. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Disciplined. Flaws: PTSD. Bonds: Rich, Immigrant, Debt. Occupation: Junk Dealer

Voice: Breathy voice

Attributes [hide]

Avice Astley, Female Human Cleric 1
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 80 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Krimmon Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he is wearing a long, red cloak. His hair, while still mostly golden, has prominent grey streaks. He has several tiny aquamarine earrings on each ear.

Personality: Krimmon wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He's attracted to the PC; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Impulsive. Bonds: Rich, Family, Enemies, Has a crush. Occupation: Hunter

Voice: Hollow voice

Attributes [hide]

Krimmon Elderberry, Male Halfling Fighter 4
Small (3'1") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)16 (+3) 13 (+1)15 (+2)
Skills Intimidation +4, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Abyssal, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs

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