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NPC Generator

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Advanced [show]


Zanna Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: This woman typically wears blue cloth garments or leather armor. She has a penchant for wearing a ring with an oversized ruby on her left hand. She keeps her silver hair in a flapper bob. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. Zanna enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. In her 17th year, her parents were killed by a illithids raid, leaving Zanna alone in the world. After a stint in an orphanage, she was adopted. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants revenge against illithids.

Flaws: Insane, Hedonist, Disease. Bonds: Rich, Enemies. Occupation: Mason

Voice: Soft and mumbly

Attributes [hide]

Zanna Waggletop, Female Gnome Expert 3
Small (3'1") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Artisan’s tools. 1 Masterwork Thieves’ tools. 1 Bullseye lantern.


Social Check DCs


Naill Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. With a patchy silver beard and wild silver hair. His eyes, though not visible through his cowl, are amber.

Personality: He is calm most of the time but flees social interaction. He never wears the same outfit twice, unless he absolutely has to.

History: Naill was raised in a hard working conservative environment. He has had some formal painting training, and achieved minor success. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult.

Ideals: Artistic. Flaws: Shy, Addict. Bonds: Job. Occupation: Marshal

Voice: Raspy

Attributes [hide]

Naill Xistsrith, Male Elf Warlock 3
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)8 (-1) 17 (+3)13 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 14000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Direcris Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man typically wears green cloth garments or leather armor. His bronze crest is braided into rings. His eyes are a pleasant gold.

Personality: He never swears and excessively uses polite adverbs when speaking. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gifted from a young age, Direcris studied abroad. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Painter

Voice: Smoker's lung

Attributes [hide]

Direcris Mystan, Male Dragonborn Aristocrat 16
Medium (6'5") Dragonborn, Lawful Good (CR 16)
Armor Class 11
Hit Points 119 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)16 (+3) 11 (+0)12 (+1)
Skills Arcana +8, Investigation +8
Senses Passive Perception 10
Languages Common, Sylvan, Terran, Aquan
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1

Possessions: 4000 gp. Sapphire pendant on gold chain (700 gp). Gold and topaz bottle stopper cork (1800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Brass mug with jade inlays (400 gp). Sapphire pendant on gold chain (700 gp). Gold dragon comb with red garnet eye (1800 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Dalaba Gummen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is renowned for her bright tan dresses and hats. Her white hair is thinning but still full. Her eyes are violet.

Personality: Dalaba speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She works hard and plays hard.

History: Born to a pair of adventurers, Dalaba grew up listening to her mother's many stories. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mayor work with an outfit from a few towns over. Mayor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Mayor job now, and dutifully fulfills any obligations she has.

Motivation: A strong sense of loyalty to Gnomish people; and sabotage a competitor

Ideals: Impeccable. Flaws: Hedonist, Racist. Bonds: Adventurer, Job. Occupation: Mayor

Voice: Speaks with squeezed throat

Attributes [hide]

Dalaba Gummen, Female Gnome Commoner 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)13 (+1) 17 (+3)15 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 29000 cp. Deep blue spinel (300 gp). Alexandrite (300 gp). Jet (80 gp). 1 Minor magic item.


Social Check DCs

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