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NPC Generator

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Advanced [show]


Sarah Barlow, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a brown coat over a tan low-cut shirt, and a broad hat upon her head. She wears her black hair down. She wears a mask on her face.

Personality: Prone to second guessing herself, she comes off as nervous. As long as the job gets done she does not care how it got done.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Athletic, Professionalism. Flaws: Shy, Fearful. Bonds: Slave. Occupation: Sellsword

Voice: Hollow voice

Attributes [hide]

Sarah Barlow, Female Human Warrior 11
Medium (5'6") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 79 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4

Possessions: 800 gp.


Social Check DCs


Clerebold Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear violet clothing when he does not wear armor. He sports a flattop hair cut. His fierce hazel eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When Clerebold reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Antagonistic, Depressed. Bonds: In love, Military, Family. Occupation: Crown-heir

Voice: Booming voice

Attributes [hide]

Clerebold Netyoive, Male Half-Elf Fighter 11
Medium (5'9") Half-Elf, Lawful Good (CR 11)
Armor Class 11
Hit Points 86 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5

Possessions: 3100 gp. Smoky quartz (20 gp). Peridot (20 gp). Blue quartz (15 gp). Blue quartz (15 gp). Red spinel (70 gp). Jet (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gell Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears white painted combat armor at almost all times. He has done his best to style his golden hair to look like a famous performer. His violet eyes are passionate and lively.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Mason, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well.

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Family. Occupation: Servant

Voice: Dark and ominous

Attributes [hide]

Gell Bentham, Male Half-Orc Fighter 6
Medium (6'4") Half-Orc, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 59 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 19 (+4)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Five Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown coat over a green low-cut shirt, and a wide-brimmed hat upon his head. He carries with him a set of greataxes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His fur is yellow and very short. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. He believes the world needs to unite to get rid of brigands once and for all.

History: He was always a brilliant, if unscrupulous mind. In his 13th year, his parents were killed by a brigands raid, leaving Five alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and he wants revenge against brigands

Ideals: Fighting, Logical. Flaws: Shy, Insane. Bonds: Enemies. Occupation: Unemployed

Voice: Soft and mumbly

Attributes [hide]

Five Shore, Male Tabaxi Adept 1
Medium (5'11") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)11 (+0) 15 (+2)11 (+0)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Star rose quartz (50 gp).


Social Check DCs

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