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NPC Generator

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Advanced [show]


Bardryn Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her hair is cut close to her head. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Bardryn was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Impeccable, Entrepeneur. Flaws: Sensitive. Bonds: Job, Religious. Occupation: Sage

Voice: Draws out vowels

Attributes [hide]

Bardryn Dankil, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 1 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 6 (-2)15 (+2) 14 (+2)11 (+0)
Skills Investigation +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Halfling
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 9000 cp. Brown-green garnet (80 gp). Jade (80 gp).


Social Check DCs


Uthemar Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he wears a well pressed and immaculate suit (or dress). His black hair is smooth and relatively long. He has a tattooed face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great joy in being the best Layabout in town.

History: The child of a Miner, who enjoyed hunting, Uthemar was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. Recently the stress of being a Layabout has made it difficult for him to sleep.

Motivation: To clean up the streets; and to be a miner again

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Job, Nature, Guardian. Occupation: Layabout

Voice: Whispers

Attributes [hide]

Uthemar Mitchell, Male Half-Elf Monk 11
Medium (5'5") Half-Elf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 40 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)17 (+3) 14 (+2)8 (-1)
Skills Deception +3, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Terran, Sylvan, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: Blue sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delebean Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses in collared shirts and wears a proper scarf over his head. He has a long chestnut beard with little hanging trinkets. This amber eyed northerner is not easily forgotten.

Personality: He is irascible and easily irritated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Addict. Bonds: Military. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Delebean Fapplestamp, Male Gnome Monk 14
Small (3'8") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 87 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Athletics +5, Medicine +6
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +6

Possessions: 3000 gp. Brass mug with jade inlays (100 gp). A roughly beaten golden orb (120 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A small bag of saffron. (90 gp). Brass mug with jade inlays (100 gp). Jeweled gold crown (8000 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp).


Social Check DCs


Don Copeland, Male Human [Permalink]

Personal [hide]

Description: A 5'1" northern man, he wears a grey tunic with green highlights, and long brown pants that bunch up around his shoes. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a ruthless business man, a trait he acquired from his father.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a mechanic, and taught him how to fix just about anything. He has achieved small success as a Mortician.

Motivation: He is unsatisfied with his job; and he loathes his own lifestyle

Ideals: Entrepeneur, Persistence. Flaws: Antagonistic, Depressed. Bonds: Job. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Don Copeland, Male Human Sorcerer 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)10 (+0) 15 (+2)8 (-1)
Skills Arcana +2, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 sp. Jade (80 gp).


Social Check DCs

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