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NPC Generator

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Advanced [show]


Solomon Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in a clean yellow cloak covering his clean studded leather. His hair is short and white. He has violet eyes.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the east to a Painter, Solomon learned a great deal about his mother's area of expertise. His parents enrolled him in a Bard school at a young age so that he could practice his arcane talents. He became a Painter soon after.

Motivation: He is unsatisfied with his job; and he has a crush on the local butcher

Ideals: Justice, Gifted. Flaws: Racist. Bonds: Job, Has a crush. Occupation: Painter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Solomon Sylvaranth, Male Half-Elf Bard 3
Medium (4'10") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills Athletics +1, Deception +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Arnold Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin pastel vertical stripes and red pants. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears his brown hair down. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Arnold was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Flaws: Addict. Bonds: Job, In love, Poor, Adventurer. Occupation: Fisher

Voice: Squeaky

Attributes [hide]

Arnold Chatham, Male Human Barbarian 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 40 gp. Onyx (20 gp).


Social Check DCs


Mara Horineth, Female Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'7". She is renowned for her bright tan dresses and hats. She has done her best to style her blonde hair to look like a famous performer. She is baby faced.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born to a poor family in the city she treasured whatever gifts she got. Her mother took her hunting and taught her how to get in the mind of other creatures. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To reunite with her absent mother; and she's repulsed by the pc

Flaws: Antagonistic, Shy. Bonds: Poor, Nature, Family. Occupation: Map Maker

Voice: Excited and jittery

Attributes [hide]

Mara Horineth, Female Elf Warlock 3
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 6 (-2)10 (+0) 14 (+2)7 (-2)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 800 sp. Blue quartz (16 gp). Moonstone (20 gp).


Social Check DCs


Leaf Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears rags and sports a simple walking cane. His fur, while still mostly white, has prominent grey streaks. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a massive crush on the younger sibling of the Jeweler who has hired him part-time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to loving parents in a slum to the south. There was a wharf not far from home where he often wandered off to fish. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Seeks redemption; and wants his loneliness to end

Flaws: Antagonistic. Bonds: Poor, Has a crush, Mentor, Nature, Criminal record. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Leaf Mist, Male Tabaxi Cleric 10
Medium (6'8") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Deception +5, Insight +6
Senses Passive Perception 12
Languages Common, Infernal, Elven
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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