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NPC Generator

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Lvl.
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Seed

Advanced [show]


Ulfgar Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. He is portly but not overly obese. His blonde hair is lengthy. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Ulfgar and his spouse have recently divorced.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's looking for his big break

Flaws: Addict, Antagonistic. Bonds: Religious, Adventurer, Debt. Occupation: Bowyer

Voice: Speaks with a cold

Attributes [hide]

Ulfgar Fireforge, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)16 (+3) 13 (+1)9 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Celestial, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Just what you see.


Social Check DCs


Joan Gracey, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her club. Her white hair is still thick. Her green eyes lackadaisically let the world flow into them.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She ran away from her former home and has been making her living as a Body Guard for the past few years.

Motivation: Expand her business; and further expansion of business

Ideals: Entrepeneur. Bonds: Poor, Job, Religious. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Joan Gracey, Female Human Commoner 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 10 (+0)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 600 sp. Amber (100 gp).


Social Check DCs


Jane Marleigh, Female Human [Permalink]

Personal [hide]

Description: This woman is renowned for her bright grey dresses and hats. She has a penchant for wearing a ring with an oversized emerald on her left hand. She keeps her long black hair kept up in a rat tail. She has a dull look in her gray eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Jane grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jane. Recently she has begun working with bootleggers and crooks.

Motivation: Her religion dominates her actions; and she feels that her past leaves her morally obligated to help

Ideals: Joker. Bonds: Rich, Immigrant, Criminal record, Religious. Occupation: Banker

Voice: Russian accent

Attributes [hide]

Jane Marleigh, Female Human Barbarian 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)15 (+2) 10 (+0)8 (-1)
Skills History +4, Performance +1
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Geoffrey Pinkerton, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he typically wears brown cloth garments or leather armor. He sports a flattop hair cut. His eyes are brown.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born into a rich family. He has had some formal painting training, and achieved minor success. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their daughter. He worked as a Fletcher, and he later adopted a second daughter.

Motivation: He doesn't get along with people that don't share his tastes; and marry his brother to traveling adventurers

Ideals: Artistic, Impeccable. Flaws: Shy. Bonds: Family, Rich. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Geoffrey Pinkerton, Male Human Rogue 10
Medium (5'11") Human, Neutral Evil (CR 10)
Armor Class 10
Hit Points 68 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)13 (+1) 16 (+3)14 (+2)
Skills Deception +6, Nature +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 1700 gp.


Social Check DCs

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