Kassoon
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NPC Generator

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Advanced [show]


Gardain Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is always cut to a buzz. This gray eyed southerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Gardain isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He does not trust anyone and sleeps with one eye open.

History: Gardain was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his sister before him, after school he went straight into learning to become a Mayor. He hasn't been sleeping well lately.

Motivation: Retire the richest man in the south; and expand his business

Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Insomniac. Bonds: Poor, Job. Occupation: Mayor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gardain Deepdelver, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)10 (+0) 14 (+2)11 (+0)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1600 sp. 1 Average lock.


Social Check DCs


Cimer Open, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He dresses in green turtlenecks beneath a black coat with grey slacks. He keeps his dark red hair in a flapper bob. He wears a mask on his face.

Personality: Eccentric and domineering, Cimer will drive conversation. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Cimer was born in the east. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He now owns his own business.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern

Ideals: Extrovert, Philantrophist, Persistence. Flaws: Greedy. Bonds: Job. Occupation: Mercenary

Voice: Rolls R's

Attributes [hide]

Cimer Open, Male Tiefling Druid 11
Medium (5'10") Tiefling, Chaotic Good (CR 11)
Armor Class 9
Hit Points 60 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)15 (+2) 12 (+1)17 (+3)
Skills Insight +5, Intimidation +7
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 130 pp.


Social Check DCs


Tim Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and carries shortspears. He keeps his long black hair kept up in a rat tail. His amber eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Regain custody of his son; and to reunite with his old friends

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Family, Adventurer. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

Tim Thackeray, Male Human Cleric 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)7 (-2) 15 (+2)14 (+2)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Brottor Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and carries hammers. He sports a flattop hair cut. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Brottor isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Fighting, Impeccable. Flaws: Hedonist. Bonds: Poor, Adventurer. Occupation: Banker

Voice: Rolls R's

Attributes [hide]

Brottor Stoutale, Male Dwarf Commoner 12
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 49 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)10 (+0) 10 (+0)12 (+1)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4

Possessions: 4000 sp. A necklace of small pink pearls (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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