Gilthur Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many white ritualistic tattoos. He wears a grey costume with the symbols of luck on his torso. With a patchy auburn beard and wild auburn hair. His eyes are blue.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Gilthur was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He desires power and/or immortality; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Passionate, Optimist. Bonds: In love, Poor, Adventurer. Occupation: Marshal
Voice: Slow speaker
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 1 Masterwork Common Melee.
Egelina Clive, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears just a grey suit. She has shaved her head bald. She tend to wears goggles to shield her eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a font of random trivia from the lore and stories she has discovered
History: Egelina was born in the east. At a young age she loved to build and create. From there she went from mercenary job to mercenary job. She tends to her Jeweler job now, and dutifully fulfills any obligations she has.
Motivation: She has passion for adventuring and risk; and many goblins want her driven away
Ideals: Persistence, Logical. Bonds: Adventurer, Job, Enemies. Occupation: Jeweler
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp.
Rezena Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a weathered and beat up set of banded mail beneath an oversized green coat. Her black crest has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a ruthless business woman, a trait she acquired from her father.
History: From birth she was tutored by a cruel and relentless mentor. She was taken from her home at a very young age. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the east.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Slave. Occupation: Dyer
Voice: German accent
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 11)
Armor Class 9
Hit Points 92 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +6
Possessions: 4000 sp. Rich purple corundum (1100 gp). Zircon (50 gp). Deep blue spinel (1600 gp). Azurite (4 gp). Alexandrite (1600 gp). Sard (50 gp). Golden yellow topaz (1600 gp).
Sarah Hackney, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman wears grey painted combat armor at almost all times. Her auburn hair is heavily combed to the left. Her hazel eyes have a joyful gleam in them most of the time.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She went to a religious school and was inspired by the priests there in charitable deeds. She has gone from town to town working and never settling down anywhere, but has fallen for a local Apothecary. She hasn't told them the truth, but wants to settle down with them.
Motivation: She is compelled to act according to her religious beliefs.
Flaws: Shy. Bonds: Poor, Religious, Slave. Occupation: Tanner
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 500 sp. Tourmaline (140 gp). 1 Masterwork Common Ranged Weapon.
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