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NPC Generator

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Advanced [show]


Ielenia Yaeldrin, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'6" and is a bit bulky. She is very muscular particularly in the legs. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her red hair is well kept. Her fierce blue eyes like to dwell on things.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a great chef.

History: The child of a Assassin, who enjoyed hunting, Ielenia was taken on many hunting expeditions. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero.

Ideals: Gifted. Flaws: Secretive. Bonds: Adventurer, Nature, Mentor. Occupation: Tailor

Voice: Posh accent

Attributes [hide]

Ielenia Yaeldrin, Female Half-Elf Adept 3
Medium (5'6") Half-Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1600 sp. 1 Banded mail. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Barbena Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her skin is fair and her fingers are delicate and long. She has shaved her head bald. Her otherwise smooth face is marked with small tiny scars.

Personality: She is overprotective of those who hire her services. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born in the north, but her parents moved at a very young age to the south. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Courier. She moves from town to town, unable to find a place to settle.

Motivation: To reunite with her absent mother; and to unite with her brother

Bonds: Guardian, Job, Immigrant, Family. Occupation: Courier

Voice: Australian accent

Attributes [hide]

Barbena Bloodkith, Female Dwarf Adept 12
Medium (3'9") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 32 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +6, Arcana +5
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 1000 gp. Silver comb with moonstones (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aerdeth Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear violet tank tops with green pants. His white hair is thinning but still full. He has hazel eyes and a violet hat with a green feather.

Personality: Cocky and sure of himself, he believes he is the best Shoemaker born in the past three hundred years. He is a great chef.

History: He is the product a well kept family trust fund and as such has never really known need. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Aerdeth's homeland. Aerdeth decided to take the middle way and become a bodyguard. He was granted druidic powers by his dying sister.

Motivation: Wants to open a new tavern.

Ideals: Gifted, Fighting. Bonds: Immigrant, Job, Rich. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Aerdeth Beitz, Male Half-Elf Warlock 14
Medium (4'10") Half-Elf, Chaotic Neutral (CR 14)
Armor Class 7
Hit Points 75 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)4 (-3) 13 (+1)10 (+0) 10 (+0)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 4d6-1, Ranged +2 / 4d6-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 800 pp. Tiger eye turquoise (10 gp). Star rose quartz (40 gp). Deep blue spinel (1100 gp). Amethyst (150 gp). Sardonyx (40 gp). Alexandrite (1100 gp). Lapis lazuli (10 gp). Fiery yellow corundum (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kathra Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears brown leather gloves, a brown jacket, and tight pants, she is not a threatening figure. Her golden hair is drawn into a tight pony tail with a cross scrunchie. Her eyes are likewise brown.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kathra took refuge in the large cave and found the beat up scythe and armor she uses now. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Gifted. Flaws: Antagonistic, Impulsive, Fearful. Bonds: Nature. Occupation: Detective

Voice: Eastern European accent

Attributes [hide]

Kathra Goldfinder, Female Dwarf Monk 5
Medium (4'0") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 10 (+0)9 (-1)
Skills Insight +3, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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