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NPC Generator

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Advanced [show]


Marastyr Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she usually wears her grey robe and has her scimitar always slung over her shoulder. Her golden hair is heavily combed to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: A deeply religious woman she believes everything happens for a reason. A true patriot, Marastyr would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born to a Fletcher, her mother struggled to pay the bills. Her mother was a soldier and died while she was still young. Marastyr was left her mother's suit of armor and trained in its use and care. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: To end her boredom; and she has a crush on the local fletcher

Flaws: Mundane. Bonds: Religious, Military, Poor, Has a crush. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Marastyr Holderhek, Female Dwarf Aristocrat 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)17 (+3) 14 (+2)14 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Elven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 260 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Avice Shelley, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is well dressed, but even with her fine clothing she looks run-down. She sports a flattop hair cut. Her violet eyes are slightly larger than normal.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Around other people she will do her best to conceal her emotions and appear jolly.

History: Avice was born in the south. At a young age she loved to build and create. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Performer work with an outfit from a few towns over. Performer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Performer soon after.

Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable

Ideals: Optimist, Persistence. Flaws: Shy. Bonds: Job, Criminal record. Occupation: Performer

Voice: Soothing and warm

Attributes [hide]

Avice Shelley, Female Human Warlock 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 40 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Sarai Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and dresses like a well dressed Apothecary does. Her chestnut hair has been sun bleached extensively. She has gray eyes and a red hat with a green feather.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born in a small island village. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Gifted. Bonds: Job, Poor, Nature, Family. Occupation: Apothecary

Voice: Sounds elderly

Attributes [hide]

Sarai Tallfellow, Female Halfling Expert 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. Deep green spinel (140 gp). Bloodstone (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a golden handlebar mustache and slicked back golden hair. His eyes are likewise gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to loving parents in a slum to the east. His mother took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Poor, Nature. Occupation: Miller

Voice: Spanish accent

Attributes [hide]

Tim Tyndall, Male Human Barbarian 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)16 (+3) 14 (+2)10 (+0)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Backpack. 1 Simple lock.


Social Check DCs

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