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NPC Generator

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Ability Scores
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Advanced [show]


Aramil Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, yellow, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'9" when asserting himself. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Aramil grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He has comitted a past crime that haunts him to this day; and to reunite with his old friends

Flaws: Shy, Selfish. Bonds: Adventurer, Rich, Criminal record. Occupation: Shepherd

Voice: growls and snarls, animalistic

Attributes [hide]

Aramil Mellerelel, Male Half-Elf Ranger 5
Medium (4'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)12 (+1) 11 (+0)18 (+4)
Skills Medicine +3, Persuasion +7
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp. Smoky quartz (40 gp). Golden pearl (50 gp). Smoky quartz (40 gp).


Social Check DCs


Henry Remington, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft violet waves gently in the breeze. He carries a battered bastard sword and tarnished lance as well. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Joker, Gifted. Flaws: Insane. Bonds: Rich. Occupation: Bather

Voice: Hissing voice

Attributes [hide]

Henry Remington, Male Human Ranger 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 17 (+3)8 (-1) 13 (+1)10 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 40 pp. 1 Silk rope.


Social Check DCs


Mary Carlyle, Female Human [Permalink]

Personal [hide]

Description: She wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is physically well-built. She has slicked back black hair. Her eyes are hazel.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is obsessed with finding treasure.

History: She was raised by priests from a young age. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and to clean up the streets

Bonds: Rich, Guardian, Adventurer, Religious, Mentor. Occupation: Unemployed

Voice: Timid voice

Attributes [hide]

Mary Carlyle, Female Human Rogue 2
Medium (5'4") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)16 (+3) 9 (-1)11 (+0)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Auran, Giant, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 900 sp. 1 Darkwood Shield.


Social Check DCs


Bilga Coombs, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with Stetson hat. Her skin is fair and her fingers are delicate and long. She sports a flattop hair cut. She wears crescent spectacles with a black brim.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Bilga was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Bilga abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better world.

Motivation: She is compelled to act according to her religious beliefs; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: In love, Poor, Adventurer, Religious. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Bilga Coombs, Female Half-Orc Commoner 3
Medium (5'11") Half-Orc, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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