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NPC Generator

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Advanced [show]


Korinn Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: She usually wears her green robe and has her bastard sword always slung over her shoulder. She carries a battered quarterstaff and tarnished bastard sword as well. She has styled her bronze crest well, parting it to the left. She has several tiny amber earrings on each ear.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is afraid of women and trembles around them

History: She was born at the edge of vast plains. Korinn liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A deep hatred of goblins; and many goblins want her driven away

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Nature, Enemies. Occupation: Sailor

Voice: Eastern European accent

Attributes [hide]

Korinn Clethtinthiallor, Female Dragonborn Expert 8
Medium (6'5") Dragonborn, Chaotic Good (CR 8)
Armor Class 13
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)7 (-2) 12 (+1)15 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Williamina Alton, Female Human [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She sports white long hair. Her eyes are hazel.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To get a good night's sleep.

Ideals: Optimist. Flaws: Sensitive, Disease, Insomniac. Bonds: Rich. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Williamina Alton, Female Human Sorcerer 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 18 (+4)17 (+3) 13 (+1)11 (+0)
Skills Religion +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Aquan, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 16000 cp. 1 Good lock.


Social Check DCs


Pyra Caution, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears black painted combat armor at almost all times. She sports a flattop hair cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Pyra wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was raised in a white middle class family as the only child. When Pyra reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and she is not mentally stable, and does not behave rationally

Ideals: Disciplined. Flaws: Insane, Mundane. Bonds: Military. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Pyra Caution, Female Tiefling Aristocrat 5
Medium (5'3") Tiefling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)8 (-1) 15 (+2)20 (+5)
Skills Athletics +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 4000 sp. Freshwater pearl (11 gp). Fiery yellow corundum (1100 gp). Azurite (11 gp). Coral (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hoshû Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many grey ritualistic tattoos. He is wearing a long, black, dusty cloak. He keeps his long silver hair kept up in a rat tail. His eyes are gray and catlike.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Hoshû grew up listening to his mother's many stories. Through the years after Hoshû was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Hoshû's mother didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Revenge; and he wants revenge against orcs

Flaws: Secretive, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Laborer

Voice: Indian accent

Attributes [hide]

Hoshû Churchill, Male Half-Orc Commoner 7
Medium (6'5") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 3 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)12 (+1) 6 (-2)11 (+0)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 8
Languages Common, Orc, Infernal
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +4

Possessions: 500 gp.


Social Check DCs

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