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NPC Generator

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Advanced [show]


Valanthe Horineth, Female Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'4" and likes to wear blue tank tops with yellow skirt. Her red hair is slicked back into a classic pompadour. She wears large thick round spectacles.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Engraver arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She got away from her former life and has fallen to alcoholism.

Motivation: Retire the richest woman in the north; and she has money and likes to spend it

Ideals: Optimist, Entrepeneur. Flaws: Addict. Bonds: Adventurer, Rich. Occupation: Engraver

Voice: Eastern European accent

Attributes [hide]

Valanthe Horineth, Female Elf Commoner 1
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 16 (+3)11 (+0)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp. A small bag of saffron. (20 gp).


Social Check DCs


Kilvar Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is brown and very short. His green eyes peer out from beneath his Stetson brown hat.

Personality: A skeptical and narcissistic man, Kilvar's first love is himself. His second love is also himself. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a forest tribe. His first spouse was a Butcher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has gone from town to town working and never settling down anywhere, but has fallen for a local Butcher. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and a strong sense of loyalty to tabaxi people

Ideals: Impeccable. Flaws: Racist. Bonds: Family, Nature, Has a crush. Occupation: Body Guard

Voice: Speaks with lips pursed

Attributes [hide]

Kilvar Holderhek, Male Dwarf Aristocrat 3
Medium (4'1") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)6 (-2) 15 (+2)12 (+1)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp. Red spinel (80 gp). Hematite (6 gp).


Social Check DCs


Cory Walcott, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey tunic with tan highlights, and long black pants that bunch up around his shoes. He has done his best to style his black hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: A deeply religious man he believes everything happens for a reason. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and his religion dominates his actions

Bonds: Religious, Immigrant, Rich, Criminal record, Job. Occupation: Detective

Voice: Sighs a lot, exhausted

Attributes [hide]

Cory Walcott, Male Human Fighter 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fulbar Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears red leather gloves, a red jacket, and tight pants. Beneath his clothing is a huge mess of scar tissue. He has a silver handlebar mustache and slicked back silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Logical. Flaws: Disease, Mundane. Bonds: Slave, Criminal record. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Fulbar Shadowquick, Male Halfling Monk 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 18 (+4)10 (+0)
Skills Religion +5, Survival +7
Senses Passive Perception 14
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. Jeweled anklet (2000 gp).


Social Check DCs

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