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NPC Generator

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Advanced [show]


Mormo Fright, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His dark red hair is braided into rings. His red eyes dart from person to person.

Personality: Mormo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He pushes his goals aggressively. He is also a coward if confronted.

History: Mormo lived on a farm with his father, near the main road leading to a nearby town. He has had some formal painting training, and achieved minor success. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Athletic, Impeccable, Artistic. Flaws: Fearful. Bonds: Family. Occupation: Interpreter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Mormo Fright, Male Tiefling Rogue 8
Medium (5'0") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yurgunn Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'2" western woman, she is wearing the road beaten gear of a warrior. She has slicked back silver hair. She wears a mask on her face.

Personality: Yurgunn wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village she learned the ways of the warrior from her father. At a young age her father died while driving off some goblins. Her mother being the stubborn sort decided to stay and helped train her in scimitar use. Due to her spouse's obsession with being a Unemployed they were divorced and she won custody of their son. She worked as a Slave Trader, and she later adopted a second son.

Motivation: A need for knowledge about a nearby landmark; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Disciplined, Impeccable. Bonds: Adventurer, Enemies, Family. Occupation: Slave Trader

Voice: growls and snarls, animalistic

Attributes [hide]

Yurgunn Eversharp, Female Dwarf Fighter 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 6 (-2)10 (+0)
Skills Intimidation +2, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 90 gp.


Social Check DCs


Willow Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her long brown hair is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Gifted from a young age, Willow studied abroad. She was an athlete and attended two major summer competitions. She never won. She was granted druidic powers by her dying brother.

Motivation: Many goblins want her driven away; and someone believes her a fraud

Ideals: Passionate, Gifted, Athletic. Bonds: Enemies. Occupation: Weaver

Voice: Speaks with back of mouth

Attributes [hide]

Willow Warmwater, Female Halfling Adept 13
Small (3'1") Halfling, Lawful Evil (CR 13)
Armor Class 14
Hit Points 63 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)9 (-1) 9 (-1)15 (+2)
Skills Nature +3, Stealth +7
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Moonstone (20 gp). Golden pearl (70 gp). Alexandrite (300 gp). Peridot (20 gp). Black pearl (300 gp). Black pearl (300 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beloril Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'2" when asserting himself. His red hair and beard is wavy and long. He has a dull look in his green eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Beloril took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Sensitive, Disease. Bonds: Rich, Job. Occupation: Mayor

Voice: pre-pubescent

Attributes [hide]

Beloril Lutgehr, Male Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 6 (-2)8 (-1)
Skills Insight +0, Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 40 gp. Solid gold idol (400 gp).


Social Check DCs

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