Ildrex Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. His blue crest is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also hits on men, regardless of circumstances.
History: He got into the Navigator business at a young age. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 6 years.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Depressed. Bonds: Has a crush, Job, Adventurer. Occupation: Navigator
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 13 (+1) | 16 (+3) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: Silver comb with moonstones (300 gp).
Azdûsh Beckwith, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is cut close to his head. He is baby faced.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.
Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg
Flaws: Fearful. Bonds: Criminal record, Slave, Job, Rich. Occupation: Detective
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 39 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 25000 sp.
Nykkan Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Layabout uniform. He wears his scarlet crest down. His eyes are likewise gold.
Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the north to a Layabout, Nykkan learned a great deal about his father's area of expertise. He found a children's book about a Dragonborn Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To protect his home; and to be a fortune-teller again
Ideals: Philantrophist. Bonds: Job, Adventurer, Guardian. Occupation: Layabout
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 300 gp. Azurite (6 gp). Violet garnet (300 gp). Golden pearl (70 gp). Bloodstone (70 gp). 1 Minor magic item.
Harann Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she dresses like a well dressed Animal Trainer does. Her black crest is slicked back into a classic pompadour. Her eyes are likewise gold.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She never wears the same outfit twice, unless she absolutely has to.
History: She was born into a rich family. In her 17th year, her parents were killed by a gnolls raid, leaving Harann alone in the world. After a stint in an orphanage, she was adopted. She then took over the family business and is one of the better Animal Trainer for hire.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Ideals: Philantrophist, Artistic. Bonds: Job, Rich, Enemies. Occupation: Animal Trainer
Voice: Low range voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 6)
Armor Class 12
Hit Points 49 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +8 / 2d6+5, Ranged +5 / 2d6+2, Grapple +5
Possessions: 300 gp. Freshwater pearl (7 gp). Pink pearl (160 gp). Jade (160 gp). Blue quartz (7 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

