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NPC Generator

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Advanced [show]


Edge Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. She has lavender fur. Her blue eyes are passionate and lively.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Edge is combative with any and all who dare try her patience in the slightest.

History: From birth she was tutored by a cruel and relentless mentor. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Expand her business; and further expansion of business

Ideals: Disciplined, Justice, Gifted. Bonds: Mentor, Job. Occupation: Armorer

Voice: Dutch accent

Attributes [hide]

Edge Thunder, Female Tabaxi Sorcerer 17
Medium (4'11") Tabaxi, Lawful Neutral (CR 17)
Armor Class 11
Hit Points 85 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 8 (-1)14 (+2)
Skills Deception +8, Nature +7
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666

Possessions: Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (600 gp). A roughly beaten golden orb (60 gp). Fire opal pendant on a fine gold chain (600 gp). Jeweled electrum ring (8000 gp). Old masterpiece painting (600 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold and topaz bottle stopper cork (1800 gp).


Social Check DCs


Frederick Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears yellow cloth garments or leather armor. His brown hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He believes the world needs to unite to get rid of dire rats once and for all.

History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Shy. Bonds: Immigrant, Enemies, Military, Religious. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

Frederick Coleman, Male Half-Elf Warrior 5
Medium (5'2") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)16 (+3) 17 (+3)10 (+0)
Skills History +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Giant, Undercommon, Ignan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 600 gp.


Social Check DCs


Akmen Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is physically well-built. He wears a broad hat to cover his moderate length dark red hair. His eyes, though not visible through his cowl, are black.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a pair of adventurers, Akmen grew up listening to his father's many stories. Akmen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.

Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Poor, Family, Adventurer, Nature, Job. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Akmen Ennui, Male Tiefling Warrior 5
Medium (5'11") Tiefling, True Neutral (CR 5)
Armor Class 14
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Draconic, Ignan, Aquan
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 40000 cp.


Social Check DCs


Lone Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears brown leather gloves, a brown jacket, and tight pants. Her brown fur is braided into rings. This hazel eyed southerner is not easily forgotten.

Personality: This woman loves writing and to teach people writing more than just about anything. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Merchant. Days after completing her studies, news broke out that her hometown was attacked by orcs. Lone was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: She wants revenge against orcs; and regain custody of her daughter

Ideals: Artistic, Gifted. Bonds: Enemies, Job, Family. Occupation: Merchant

Voice: Creaky witch voice

Attributes [hide]

Lone Of Claws, Female Tabaxi Rogue 1
Medium (5'1") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 6 (-2)8 (-1) 13 (+1)18 (+4)
Skills Perception +3, Performance +6
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp).


Social Check DCs

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