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NPC Generator

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Advanced [show]


Dondon Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dark leathers with embroidery. With bright golden hair and a scraggly beard. He is baby faced.

Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He is lazy, self-centered, vain, and jealous.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Spy.

Motivation: Revenge; and to end his boredom

Ideals: Fighting. Flaws: Selfish, Mundane. Bonds: Job, Enemies. Occupation: Spy

Voice: Sensual and smooth

Attributes [hide]

Dondon Brushgather, Male Halfling Druid 9
Small (3'3") Halfling, Neutral Evil (CR 9)
Armor Class 13
Hit Points 58 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)18 (+4) 19 (+4)13 (+1)
Skills Animal Handling +7, Performance +4
Senses Passive Perception 14
Languages Common, Halfling, Draconic, Celestial, Auran, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443210000

Possessions: 500 gp. Smoky quartz (20 gp). Fire opal (1200 gp). Silver pearl (110 gp). Deep blue spinel (1600 gp). Clear bright green emerald (3000 gp). Star rose quartz (20 gp).


Social Check DCs


Kairon Reverence, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, green cloak. He has dyed his greying black hair a little too much giving a sharp black color. His gold unseeing eyes seem to look past you.

Personality: He is a Tanner first and foremost. He believes firmly that knowledge should be universal. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Kairon grew up listening to his mother's many stories. After coming to the age of reason, Kairon took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: He desires power and/or immortality; and to get a good night's sleep

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Immigrant, Job, Adventurer. Occupation: Tanner

Voice: Speaks through clenched teeth

Attributes [hide]

Kairon Reverence, Male Tiefling Sorcerer 4
Medium (6'5") Tiefling, True Neutral (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 14 (+2)16 (+3)
Skills Deception +5, Insight +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 600 gp. Amber (100 gp). Jade (100 gp). Freshwater pearl (8 gp).


Social Check DCs


Zog Thackeray, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a grey coat with brown slacks. He is physically well-built. He has black hair. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He is able to make almost anything out of random pieces of junk.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and wants to raise his children well

Ideals: Gifted. Bonds: Military, Rich, Family. Occupation: Fletcher

Voice: Can't modulate volume

Attributes [hide]

Zog Thackeray, Male Half-Orc Druid 4
Medium (5'6") Half-Orc, True Neutral (CR 4)
Armor Class 8
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 15 (+2)9 (-1) 6 (-2)6 (-2)
Skills Acrobatics +0, Religion +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Iolite (70 gp).


Social Check DCs


Avice Heiser, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 6'1" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a long red ponytail with little hanging trinkets. Her eyes are likewise hazel.

Personality: A skeptical and narcissistic woman, Avice's first love is herself. Her second love is also herself. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's repulsed by the PC; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Impeccable, Fighting. Flaws: Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Spy

Voice: French accent

Attributes [hide]

Avice Heiser, Female Human Barbarian 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 15 (+2)9 (-1)
Skills Performance +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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